Search Issue Tracker
[Animation] Renaming a child GameObject breaks the reference between the...
Repro steps:1. Open user attached project2. Select "CharlieRunAni" in the Project Window3. Open it in the Animation Window4. In the ... Read more
Unity crashes on std::deque<InputEvent,std::allocator<InputEvent> >::era...
Repro steps:1. Open attached project2. Open scene "Scene"3. Enter Play Mode4. Press the "+10000" button in the Game View (might cras... Read more
Unity Profiler sometimes fails to attach to a Windows standalone build
How to reproduce:1. Open user-submitted project (Scriptable Object Framework.zip)2. Build the project with "Autoconnect Profiler" op... Read more
Game Objects from a Scene in an AssetBundle do not work properly if they...
Reproduction steps: 1. Open "ShaderAssetBundleTest.zip" project2. Open "TestScene" Scene3. Enter Play mode4. Look at the two Game Ob... Read more
Project with custom library does not return integer when built for Android
Reproduction steps:1. Download "Tests.zip" project and open in Unity2. Go to Build Settings.. and press Build And Run Expected: in t... Read more
Unity crashes on a project with unsafe ECS code when unpausing play mode
How to reproduce:1. Open the user's project2. Enter play mode3. Unpause play mode Expected result: Editor keeps workingActual result... Read more
[Profiler] [UI] Selected label contains data after cleanup
[Profiler] [UI] Selected label contains data after cleanup To reproduce: 1. Create new project and profile some data from Playmode.2... Read more
Rect Transforms once locked by Layout Group stay locked when moved out o...
How to reproduce:1. Create a new Project2. In the Hierarchy Window create a new Canvas and a Button object3. Observe the Button sett... Read more
Output in Command Prompt is not displayed when Editor is launched via Un...
To reproduce:1. Open user's project via Unity Hub2. In main toolbar, go to CMD > Run CMD3. Observe the cmd window Expected: comma... Read more
Unity crashes when loading a scene in SkinnedMeshRendererManager::TryPre...
How to reproduce:1. Open user-submitted project (Flip-Out.zip)2. Open "Menu 3" scene3. Run the scene4. Press "Play Main Table" Expec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS