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[Graphics][Mobile] Unexpected output from Render Texture on mobile devices
Steps to reproduce:1. Open user attached project2. Build & Run on mobile device3. Observe the blank screen Expected result: text... Read more
Analytics CustomEvents lose ordering in a way that breaks funnels when m...
Steps to reproduce the issue:1. Open user's attached project2. Open Services window and link the project to a selected organisation3... Read more
Addressables.UnloadScene method never enters a "Done" state after succes...
Addressables.UnloadScene returns IAsyncOperation object just like the LoadScene method, but for the UnloadScene method, IAsyncOperat... Read more
JavaScript files under WebGLTemplates folder are being compiled as Unity...
How to reproduce:1. Open the attached "TestFor1067185.zip" project2. Go to Assets -> WebGLTemplates -> TestTemplate3. Modify t... Read more
[IL2CPP] System.Diagnostics.Eventing.EventProviderTraceListener is not i...
Steps to reproduce:1. Download attached project2. Switch platform to UWP3. Build project (Scripting Runtime Version .NET 4.x, Il2CPP... Read more
Animator sub-window layout changes are not saved correctly
How to reproduce:1. Create a new project2. Go to Window -> Animation -> Animator3. Scale the layers/parameters sub-window with... Read more
Korean/Chinese IME: Certain combinations of Korean letters get deleted f...
How to reproduce:1. Create a new Project2. In the Hierarchy Window right-click -> UI -> Input Field3. Switch your Keyboard lan... Read more
Selecting the same Lightmap Encoding quality setting re-encodes the refl...
Steps to reproduce:1) Download attached project and open in Unity2) Open "SampleScene"3) Generate Lighting in the Lighting tab4) In ... Read more
RectTransform component is partially locked after removing a HorizontalL...
Repro steps:1. Open user attached project2. Create a Panel in the Hierarchy3. Add an empty GameObject as a child to the Panel4. Add ... Read more
Selecting a GameObject in the Hierarchy highlights more than one GameObj...
Not tested with new Prefabs since latest tested version was alpha 5. Repro steps:1. Open QA attached project "repro_1067090"2. Open ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS