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Editor crashes when closing popup windows
If any editor popup window is closed using the keyboard, the editor will crash. This is happening on both MacOS and Windows. Steps t... Read more
[2018.2] Frequently disabling an re-enabling a GameObject in the Hierarc...
Repro steps:1. Open QA attached project2. Open scene "testscene"3. Enter Play Mode4. Select GameObject "Hellfire" in the Hierarchy5.... Read more
Crash on GetOutermostPrefabInstanceRoot while in playmode and selecting ...
Might have logged this before but could not find it. When clicking in the editor window Unity Crashes. Steps to reproduce- Open atta... Read more
LightingData.asset being too big causes Scene corruption and Size overfl...
Steps to reproduce:1. Open user-submitted project2. Open Scene Scenes/xx3. Wait for Unity to exit with the following error: Size ove... Read more
[NavMeshComponents] API updater fails first run while updating Nav Mesh ...
How to reproduce:1. Open attached "NavMeshComponents-master" project or directly clone it from https://github.com/Unity-Technologies... Read more
SpriteAtlas not included in builds stop working on second time entering ...
How to reproduce:1. Open the user-submitted project and open the "SimulationBundleTest" scene2. Enter Play mode.3. Notice everything... Read more
[MAC] Bundle with a prefab is not rebundled when building Asset Bundles
How to reproduce:1. Open the attached project named "ProjectB.zip"2. Right click in the project tab and select BuildAssetBundles3. N... Read more
Uanble to build when PiXYZ Unity Plugin is added because of "mscorlib" m...
How to reproduce:1. Open user attached project2. Build it (Files > Build Settings > Build & Run)3. Observe Console Expecte... Read more
[Windows 10] Ctrl+LShift+B shortcut to open Build Settings doesn't work ...
Steps to reproduce:1) Download attached project and open in Unity2) In the Project window, go to Assets >> Scenes folderNote t... Read more
[Windows] Game window jumps to the top left corner when switching to the...
How to reproduce:1. Open the attached "TestFor1067817.zip" project2. Build And Run in a windowed mode3. Click the "switch fullscreen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS