Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0a7
Issue ID
1067855
Regression
Yes
Crash on GetOutermostPrefabInstanceRoot while in playmode and selecting game object in scene view
Might have logged this before but could not find it.
When clicking in the editor window Unity Crashes.
Steps to reproduce
- Open attached project
- Load the scene Assets/Scenes/_Completed/13 Polish and Deployment
- Press play on the scene
- Click into the editor Window.
Notice issue >> Crash.
Platform: Windows
Crashes In: 2018.3.0a7, 2018.3.0a6
Works Correcty: 2018.2.1f, 2018.3.0a2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment