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[PacMan | VR] Enabling and disabling VR mode puts pac man into a bad state
PacMan Enabling and disabling VR mode puts pac man into a bad state. I can get back into that state easily by:1) Create a new projec... Read more
Creating Layer Groups with the '/' symbol creates multiple groups with t...
How to reproduce:1. Create a new Unity project2. Create multiple grouped Layers (for instance, 'GroupedLayer/Layer1' and 'GroupedLay... Read more
Editor crashes or throws MissingReferenceException when deactivating/des...
How to reproduce:1. Open attached project "Picker.zip"2. In the Editor' tab section, select "Procedural Level" -> "enum"3. Desele... Read more
[Shuriken] Setting the scale of a GameObject doesn't adjust the Pivot va...
Repro steps:1. Open QA attached project "repro_1068381"2. Open scene "0"3. Enter Play Mode and observe the Game View4. Select GameOb... Read more
[Android][NDK Upgrade] Building never finishes and Library folder size e...
Steps to reproduce:1. Open attached project2. Start building for Android IL2CPP3. Wait Notes: It takes a while (at least 30 minutes)... Read more
Metadata file 'System.Net.Http.dll' could not be found error is spammed ...
Steps to reproduce:1. Open attached project-same error "CS0006: Metadata file 'System.Net.Http.dll' could not be found" is thrown in... Read more
[Editor] Unable to detect Ramp prefab in the fifth step of "04: Prefab p...
The tutorial is not able to proceed further from the step "Select the Ramp Prefab" (Step 5) even after selecting "Ramp" prefab. Step... Read more
System.Net.Http.dll could not be found error is thrown when response fil...
"System.Net.Http.dll could not be found" error is thrown when msc.rsp/csc.rsp file with the content "-r:System.Net.Http.dll" is pres... Read more
Unity crashes on "ResolveUsePasses" when using named passes from other s...
Repro steps:1. Open attached project2. Open all the shaders that are in the "Shaders" folder in a script editor3. Uncomment "UsePass... Read more
[Android] Audio effect Dissonance Echo Cancellation is not found when ru...
Reproduction steps:1. Download user's project and open in Unity2. In Build Settings choose scenes "HLAPI Demo" and "HLAPI Game World... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS