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[Windows] moving window with .position across monitors with multiple dpi...
When setting the position/size of a windows with .position, if the new place is on a screen that have a different DPI it will not ge... Read more
[Linux] Player window leaves a trail when dragging it around
Reproduction steps:1. Open the attached “BugRepro” project2. Click File > Build And Run3. In Player, click Settings4. Click Fulls... Read more
[VFX Graph] GPU hangs when when a VFX is visible after being culled
How to reproduce: Create VFX and drag it to the scene Turn scene view camera away so VFX to cull VFX Turn scene view camera so VFX w... Read more
Video on a mobile device starts to play from the start when minimizing t...
How to reproduce:1. Build And Run the user’s attached “out-for-delivery.zip” project on a mobile device2. Minimise the app or open t... Read more
Buttons in the "Assets with update issues" window block information when...
Reproduction steps:1. Open the attached project “CutOffRepro”2. Open the Addressables Groups window (Window > Asset Management &g... Read more
Mesh Renderers are flickering and have graphical artifacts in the Player...
How to reproduce:1. Open the user-attached “WebGLFPS.zip” Project2. Build the Project on WebGL with the “SampleScene” Scene added (F... Read more
Generated `UxmlObject` and `UxmlElements` are not being detected by Type...
When an element contains an attribute that has default values in its constructor it will no longer appear in the UI Builder or be se... Read more
Sprite color change is not being applied when changing the color using S...
Reproduction steps:1. Open the attached project “ColorRepro”2. Open the “Assets/Scenes/Main Map” Scene3. Enter the Play mode4. Inspe... Read more
Typo in the warning about UniversalRenderPipeline.RenderSingleCamera bec...
How to reproduce:1. Open the attached project “BugSpelling”2. Observe the Console Expected result: There is no typo in the warning a... Read more
The Editor closes and stays as a ghost process when using EditorUtility....
How to reproduce:1. Open the user-attached project “LayoutCrash”2. Click Test → LoadEditorLayout Expected result: The Console throws... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type
- [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist