Search Issue Tracker
First option isn't selected by default when using "Add Component"
Steps to reproduce:1. Create a new project2. On any gameObject, click "Add Component"3. Write any component name or anything for a n... Read more
[WACK] Windows App Certification Kit Binary Analyzer fails when certifyi...
How to reproduce:1. Create a new Unity project2. In the Build Settings, Switch Platform to UWP3. Enable Virtual Reality Support in P... Read more
Package Manager Preview 7 fails to display some packages
Once you update to Package Manager 2.0.0 preview7 Shader Graph does not appear in the all packages menu. Removing the LWRP packages ... Read more
[Linux] Compile errors upon downloading ECS related packages (Entities, ...
To reproduce:1) Create a new project2) Switch to .NET 4.x Equivalent3) Open Package Manager4) Download the following packages: Entit... Read more
UnityEngine.Experimental.XR.Boundary.TryGetGeometry returns positions fl...
Steps to reproduce: 1. Download and open the attached project2. Enter playmode in VR3. Move near the edge of the play area to observ... Read more
[OSX][Shadows] Disabling Shadows in Quality settings doesn't stop Shadow...
To reproduce: 1. Download attached project "UnstoppableShadows.zip" and open in Unity2. Open "SampleScene" scene3. Click Edit > P... Read more
[iOS] Using multiple cameras in the scene in Lightweight Render Pipeline...
To reproduce:1. Open users attached project "lwrp_depth_camera_bug.zip"2. Build for iOS3. Deploy the build trough Xcode to iOS devic... Read more
Crashes on CreateGridLayout while opening a scene with Terrain component...
To reproduce: 1. Create new project.2. Copy in and Open attached scene.3. Editor crashes. Reproduced on Unity 2018.3.0a9 The scene i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor