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0
votes
Won't Fix

Removing Animator and re-adding it on an Optimized Game Object makes the...

Animation

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Aug 31, 2018

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Version/s: 2018.2.0f2

How to reproduce:1. Open the attached project and Select Sample Scene2. Go to Hierarchy window -> GameObject -> "Skeleton_swor... Read more

0
votes
Duplicate
0
votes
Fixed

Unity crashes when inspecting a 'ref return' property when debugging in ...

Scripting

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Aug 30, 2018

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Version/s: 2018.2.6f1

Steps to reproduce:1. Open User-attached project ("RefReturnCrash.zip")2. Open Scene "Crash"3. Open Script "Test" and attach the deb... Read more

0
votes
Fixed

Unity crashes on "UnityEngine::Animation::GetFloatValue" when using Game...

Animation

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Aug 30, 2018

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Version/s: 2018.1.0a4, 2018.2.6f1

Repro steps:1. Open QA attached project "repro_1076523"2. Open scene "SampleScene"3. Enter Play Mode Actual: Editor crashes Reproduc... Read more

0
votes
Won't Fix

[UnityTest] Tests ignore the NUnit "Repeat" attribute

Unity Test Runner

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Aug 30, 2018

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Version/s: 2018.2.0a4, 2018.3.0a12

Reproduction steps: 1. Open "workbench-trunk.zip" project2. Open "Test Runner" -> "PlayMode"3. "Run All" Expected Result: The tes... Read more

0
votes
Won't Fix

When using .NET 4.X with Compatibility Level .NET Standard 2.0 the Regis...

Mono

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Aug 30, 2018

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Version/s: 2018.2.6f1

To reproduce:1. Open the user's attached project2. Make sure your Compatibility Level is set to.NET Standard 2.0 and you're using Sc... Read more

3
votes
Fixed

Animator.keepAnimatorControllerStateOnDisable doesn't keep default value...

Animation

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Aug 30, 2018

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Version/s: 2018.1.9f2

Repro steps:1. Open attached project2. Open scene "SamplceScene"3. Enter Play Mode4. Press Enter to toggle animation5. Press Space t... Read more

1
votes
Won't Fix

NetworkTransport API - Memory leaks minimally in Linux

Linux

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Aug 30, 2018

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Version/s: 2018.2.5f1

To reproduce:1) Open attached project and scene2) Play it The memory very slowly, but assuredly rise (internally tested, 50MB/hour, ... Read more

0
votes
Fixed

[Facebook] Display shrinks in games room when build and run with OpenGL ...

Facebook Gameroom

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Aug 30, 2018

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Version/s: 2018.1.0a1, 2018.3.0a11

Display shrinks in games room when build and run with OpenGLCore, OpenGLES3, OpenGLES2 Steps to Repro:1. Create a new project2. File... Read more

0
votes
Duplicate

SceneManager.LoadScene Unable to unload scene.

Scene Management

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Aug 30, 2018

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Version/s: 2018.3.0a10

I have a Canvas button that triggers the SceneManager.LoadScene(). The issue is that it calls the OnBecameInvisible() method. This w... Read more

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