Search Issue Tracker
[WebGL][InputSystem] InputPlayer doesn't seem to be auto switching curre...
-e: Touch and Keyboard/Mouse events coming from WebGL don't seem to trigger the InputPlayer to auto-switch the current control schem... Read more
Actions with Control Type "Any" lose the ability to add Positive\Negativ...
How to reproduce: 1. Open the attached "inputsystem_add_binding_issue" project 2. Open the "example" Input Actions Asset from the ... Read more
Action Map doesn't work anymore after disabling and enabling it when the...
Reproduction steps: # Open the attached project # Enter the Play Mode # Observe the “WASD” movement keys' behaviour in the Game Vie... Read more
InputSystem rumble speed takes longer to start when connected via Bluetooth
How to reproduce: 1. Create a new empty Project 2. Go into Window -> Package Manager 3. Download the Input System package from the U... Read more
USS transitions get stuck when Pointer Behavior is set to "Single unifie...
How to reproduce: 1. Open the attached project ("UIToolkit Bug.zip") 2. Build And Run the Scene "test" on a touch-enabled device 3. ... Read more
[Input System] PS5 controller is not supported on desktop platforms and ...
How to reproduce: 1. Create a new Unity project and import the Input System package 2. Connect a PS5 controller 3. Open Window > Ana... Read more
[Input System] PlayerInput.Instantiate pairs all devices with the same c...
How to reproduce: 1. Open the attached project "unity-bug-1326095-main.zip" 2. From the Project tab, open Assets/Scenes/SampleScene.... Read more
[Mobile]Inconsistent results of EventSystem.current.IsPointerOverGameObj...
Reproduction steps: 1. Download the attached "InputRepro.zip" project 2. Build and deploy the project to iOS (The following steps ar... Read more
[Input System] Out-of-focus Gamepad devices do not set ButtonControl.was...
Reproduction steps: 1. Open the attached user's project "InputSystem Bug.zip" 2. Connect a xinput compatible controller 3. In the Pr... Read more
Input Actions Editor loses reference to the active Control Scheme after ...
How to reproduce: 1. Open the attached "controlscheme_playmode_issue" project 2. From the Assets folder, open the “test” Input Act... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Skinned Mesh Renderer with multiple Animator Components does not render when "Optimize Game Objects" is enabled
- [iOS]Certain characters are not displayed when using iOS devices with 18 OS and newer
- Trees do not render in 'Unity Terrain - URP Demo Scene'
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled