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0
votes
Duplicate

[LWRP][Android][iOS] Tiled glitched rendering on Vulkan with Adreno GPUs...

Package: SRP Lightweight Template

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Sep 05, 2018

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Version/s: 1.1.2

Steps to reproduce:1. Open user attached project2. Build & Run on a mobile device3. Observe the glitched and tiled UI is display... Read more

0
votes
Fixed

[iOS] [Metal] Letterboxing when resolution is set to one that does not m...

iOS

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Sep 04, 2018

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Version/s: 2018.2.6f1

To reproduce:1. Open repro project(link in edit)2. Build and run on iPhone X3. Tap screen at the top, center and the bottom(pink tap... Read more

0
votes
Fixed

Prefab rotation offset is ignored on prefab instance at runtime

Asset - Importers

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Sep 04, 2018

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Version/s: 2018.3.0a7

When entering runtime (Editor>Play) the prefab rotation offset, of 90' in this case, is ignored and causes the prefab to be offse... Read more

0
votes
Won't Fix

CustomEditor/Drawer for component does not work in an assembly when the ...

Scripting

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Sep 04, 2018

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Version/s: 2017.4.10f1

How to reproduce:1. Open user attached project2. Select the "Something.asmdef" assembly3. In the inspector, change its Name to any o... Read more

0
votes
By Design

[Android] Using instancing_on keyword in ShaderVariantCollection increas...

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Sep 04, 2018

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Version/s: 2017.4.1f1

To reproduce:1. Open attached project (the latest one)2. Top bar > BuildTools > Build to rebuild asset bundle2. Build android ... Read more

0
votes
Fixed

[TestRunner] Tests are not torn down properly when they fail due to logg...

Unity Test Runner

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Sep 04, 2018

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Version/s: 2018.2.6f1

To reproduce: 1. Download attached project "TearDownRepro.zip" and open in Unity2. Open "SampleScene" scene3. Open Test Runner windo... Read more

0
votes
Fixed

Mesh Optimization is disabled on meshes with more than 30000 vertices

Graphics - General

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Sep 04, 2018

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Version/s: 2017.3.0a5, 2018.2.2f1

To reproduce:1. Open the QA's attached project2. Select the FBX model in the Assets folder and enable Mesh Optimization3. Open the "... Read more

0
votes
Fixed

"FilePathAttribute" class calls an API method "get_unityPreferencesFolde...

Scripting

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Sep 04, 2018

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Version/s: 2017.4.3f1

Reproduction steps: 1. Open "New Unity Project.zip" project2. "Bug Report" -> "Reproduce" Expected Result: No exception errors sh... Read more

8
votes
Fixed

[iOS] Empty project build crashes with in PlatformInfoDispatcher.ReportA...

iOS

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Sep 04, 2018

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Version/s: 2018.3.0a6

Empty project build crashes with "Thread 1: signal SIGABRT" on iOS devices. Steps to reproduce:1) Create a new project2) Switch plat... Read more

0
votes
Fixed

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