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ParticleSystem doesn't respect the LocalScale scaling mode
How to reproduce:1. Open the user-submitted Project and open the "Test" scene2. Enter Play mode3. Press 1 on the keyboard and observ... Read more
[ARCore] Graphics Jobs cause black screen when using ARCore
To reproduce:1. Open user's attached project2. Build it for Android (make sure the device is compatible with ARCore) Expected: devic... Read more
Presets slector doesn't show relative path to where they are saved in th...
Presets selector doesn't show relative path to where they are saved in the project 1. Open the attached project or created two prese... Read more
Presets with the same name appear only once in the PresetManager drop do...
Presets with the same name appear only once in the PresetManager drop down menu 1. Open the attached project or start fresh by creat... Read more
Unity crashes when Particle System Ring Buffer is Enabled and if Max Par...
How to reproduce:1. Open the attached project.2. Create a new Particle System.3. Select Particle System in the Hierarchy and in the ... Read more
Editor crashes on PlayerLoopController::SetPaused when Editor is Profile...
Steps to reproduce:1. Open users attached project2. Enable Profiler recording with Editor Profiling enabled3. Enter Play Mode4. Sele... Read more
Humanoid Prefab Model with AvatarDefitionion "Copy From Over Avatar" doe...
How to reproduce:1. Download and open user's attached project "bug04.zip"2. In the Assets folder, you will see two models "Human" an... Read more
Transform.hierarchyCount always returns 0 regardless of the number of tr...
How to reproduce:1. Create a new Unity project2. Create a new script that prints out 'Transform.hierarchyCount'3. Attach the script ... Read more
Selecting Animator component's Optimize Transform Hierarchy setting free...
To reproduce:1) Download the project attached by the user2) Setup the 2 models in the project as follows:1. set rig of human.fbx : a... Read more
Selecting Open Prefab Asset on a prefab variant made from an .fbx throws...
To reproduce: 1. Open the attached project (bug02.zip)2. Select FbxCube Variant asset and press Open Prefab in the Inspector3. Right... Read more
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