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[Android][GearVR]Oculus VR running with FPS drops and freezes on certain...
Steps to reproduce1. Open attached project "PerformanceTest" scene2. Build and run with Oculus VR SDK3. Observe poor performance - V... Read more
[Android]DayDream performance significantly worse when loaded in upside ...
Steps to reproduce:1. Run PerformanceTest scene from attached project on specified device with DayDream XR SDK2. Hold phone in lands... Read more
[Linux] GUI rendering anomaly on standalone
-e: see title and attached screenshot--works well on Windows standalone and on Linux editor -repro:--open attached project--open sce... Read more
Unity crashes when clicking "Edit" in the Entity Debugger a couple of times
How to reproduce:1. Download and open the attached project "case_1080435-ecstest.zip"2. Open the scene called "SampleScene"3. Enter ... Read more
[pacman][ECS] "Mathematics" does not exist in the namespace "Unity" when...
Reproduction steps: 1. Open "MinimalRepro.zip" project2. In Folder "Code" -> "A" create an Assembly Definition3. See Console Outp... Read more
[Cinemachine] Main camera Z axis is modified on any action in editor whe...
To reproduce:1. Open repro project2. Open 'TestScene'3. Open Game view near the Scene view4. Select 'MainCamera' or 'CM vcam1' gameO... Read more
Unity crashes on ApplyMaterialPassWithCache when changing the Material S...
How to reproduce:1. Open the user-submitted Project2. In the Project Window, click on the "New Material" and change the shader to "N... Read more
[Daydream/Cardboard] "OPENGL NATIVE PLUG-IN ERROR" thrown when playing v...
How to reproduce:1. Open attached "VideoIssue"2. Add Daydream as primary Virtual Reality SDK3. Build and run project on Android devi... Read more
[Regression] Timeline and GenericMenu.AddItem() incorectly add shortcut ...
How to reproduce:1. Create a new Project2. Open the Timeline Window3. Right-click and observe the context menu Expected result: The ... Read more
[Bone Editor] Bones become distorted after applying changes
To reproduce:1. Open project2. Open 'ukkeli_2' sprite in the sprite editor3. Change sprite editor to Bone editor4. Add bones to the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
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- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal