Search Issue Tracker
[IAP] Promoted purchases trigger twice
To reproduce:1. Open attached project2. Build for iOS3. Deploy the project to an iOS device4. Press the Home button to put the app t... Read more
JsonUtility.FromJsonOverwrite does not take exponents into account conve...
How to reproduce:1. Open tester-attached project2. Check the 'StringToDouble.cs' script3. Drag the Script onto any GameObject4. Ente... Read more
Particles are spread more in Play Mode when Shape is set to to Cone and ...
Reproduction steps:1. Open the project called "Particle repro"2. In the Hierarchy select "Particle System"3. Enter Play Mode Expecte... Read more
HDRP template results in pixelated lights after baking finishes
Steps to reproduce:1. Create a new project with the HDRP2. Wait for light baking to finish Expected result: scene is properly lit up... Read more
Inspector lock icon is partially hidden by tab-scroll icon
To reproduce: 1. Open a few tabs in the same window as the Inspector2. Observe the lock icon Expected: the lock icon is not obscured... Read more
[Android][Vulkan]Scene glitches out and app freezes whenever phone is in...
Steps to reproduce:1. Open attached project2. Make sure Vulkan API is selected3. Build and run on specified devices4. Turn phone ont... Read more
[Timestep] Some discrepancies exist with particle systems running with a...
There are some potential discrepancies when the timestep is increased.Possibly by design, but logging for the sake of completion Rep... Read more
ArgumentException is thrown when leaving Prefab Edit mode during Script ...
How to reproduce: 1. Open the attached "TestFor1081094.zip" project2. Select GameObject Prefab from the Assets folder3. In the Inspe... Read more
Hard Crash when calling IntPrt
To reproduce:1. Open the QA's supplied project2. Open the scene "Main"3. Play it -- The Editor crashes, Reporter does not open Repro... Read more
Quads inside of a Cube GameObject get lit up incorrectly
How to reproduce:1. Open the project attached by the user (LightTest.zip)2. Open the "LightTest" Scene3. In the Scene View, navigate... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal