Search Issue Tracker
Time.captureFramerate is broken for values less than 90
Time.captureFramerate is returning incorrect values. The attached project contains the following test: [Test]public void CaptureFram... Read more
Time.captureFrame is broken for values less than 60
Time.captureFrame is broken for values less than 60. The attached project contains an automated test that confirms this. The test is... Read more
Creating a certain struct in the script crashes the Editor on Begin Mono...
To reproduce: 1. In a new project, create a script and write the following in the script:public struct NavigationNode {public Naviga... Read more
[HLSLcc][GLES3] Shaders from the LW template fail to compile
Multiple shaders fail to compile when launching the LW template scene on a Smasung Galaxy S4 I9195 (Adreno 306, Android 4.4.2). Read more
[HLSLcc][GLES2] Shader compilation errors when building LW
Multiple shaders fail to compile when launching the LW template scene on a Smasung Galaxy S4 I9195 (Adreno 306, Android 4.4.2). Read more
[Linux] Editor freezes while Bug Reporter Window is opened manually
[Linux] Editor freezes while Bug Reporter Window is opened manually To reproduce:1) Create new project2) Open Bug Reporter Window Yo... Read more
Cinemachine's DollyTrack's handles don't show up when one of two Inspect...
Reproduction steps:1. Open attached project ("e15 TrackHandles")2. Select "Directional Light" object in the Hierarchy window3. Lock ... Read more
The Manual mode is stuck when changing "DirectorUpdateMode" to manual in...
How to reproduce:1. Open attached project "Playables Update Mode Bug.zip" and scene "SampleScene"2. Enter Play mode3. In the Hierarc... Read more
PostProcessing effect sets the Camera's DepthTextureMode when active, bu...
To reproduce: 1. Download attached project "ProjectWithPostProcessingStack.zip" and open in Unity2. Open "SampleScene" scene3. Enter... Read more
[iOS] ECS World.Active returns null on iOS device
To reproduce:1. Open users attached project "New Unity ProjectDELETE.zip"2. Open "SampleScene.unity" scene3. Enter Play mode4. Obser... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor