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[2D][Polygon Collider 2D] Sprite could not be dragged onto a Polygon Col...
1. What happened[2D][Polygon Collider 2D] Sprite could not be dragged onto a Polygon Collider component anymore 2. How we can reprod... Read more
[GPU PLM]Fallback from CPU Lightmapper in CL_MEM_OBJECT_ALLOCATION_FAILU...
Prerequisites:For reproducing this bug you'll need to download the ArchVizPRO Interior Vol. 6 package from here: https://assetstore.... Read more
[InputField] Symbol is written on the top of previosly written symbol wh...
[InputField] Symbol is written on the top of previosly written symbol when using certain emojis To reproduce:1. Open project2. Play ... Read more
[LightProbes] NaNs in unity_SH coefficients during a specific frame
So far I managed to repro this only on Xbox platform. When SSR is enabled in the scene I am attaching to the bug, black areas appear... Read more
[Mono] .NET 4.x TLS 1.2 excessive GC usage while reading from tls stream
Steps to reproduce:1. Open user attached project2. Play the scene and press "Run"3. Open profiler and observe that GC allocations go... Read more
[Editor] ParticleSystemForceField component has no icon
Create a new GameObject, select Add Component, choose Particle System Force Field.Note that the icon is missing. Read more
[HoloLens] Tracking Loss image is rendered behind game object
Steps to reproduce:1. Download attached project2. Switch platform to UWP and build project3. Deploy to HoloLens4. When app launches ... Read more
Canvas Group children with Canvas component are faded when changing Alph...
How to reproduce:1. Open the attached Test.zip project2. In the Hierarchy window expand Canvas and select Canvas group3. Go to Inspe... Read more
[XR] Oculus dashboard depth sharing is incorrect in one eye when using s...
The depth shading is off between the two eyes when using instancing with the Oculus Dash Depth Buffer sharing. This seems to work fi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor