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Inspector menu items move about slightly after clicking on them a few ti...
This requires a monitor with a resolution higher than 1080p To reproduce:1. Set your scaling option to something other than 100%2. O... Read more
[iOS] The Accelerometer stops working when disabling the Gyroscope in Build
To reproduce: 1. Download attached project "AccelerometerTestProject.zip" and open in Unity2. Open "SampleScene" scene3. Build for i... Read more
Crash on scripting_object_get_class because Mono does not throw correct ...
How to reproduce:1. Open the attached project2. Open the "SampleScene.Unity" scene3. Press Play Actual result: Unity crashes. Reprod... Read more
Analytics 3.1.1 - Selecting the Documentaion weblink in the Package Mana...
When viewing Analytics version 3.1.1 in Package Manager, if you select the Documentation weblink you will get a 404 error. This cont... Read more
[GPU PLM] [Crash] Baking stalls with CL_INVALID_PROGRAM when baking on G...
Prerequisites:You'll need a machine with NVIDIA GPU having latest NVIDIA drivers (416.81). You can also reproduce the issue on AMD G... Read more
Analytics 3.1.1 - There is no link to the changelog in the Package Manag...
If you view Analytics version 3.1.1 in the Package Manager, no link to the changelog is included. This contravenes Package Validatio... Read more
PlayerSettings.SetScriptingDefineSymbolsForGroup behaves differently whe...
How to reproduce:Editor:1. Open the user's attached project2. In the menu bar go to Build and select Build Player Batch Mode:1. Laun... Read more
Tiles can't be deleted without deleting the whole Tilemap when the Tiles...
How to reproduce:1. Open the attached project2. Go to the Hierarchy window -> Grid -> disable "RoughDirt" and "Walls" GameObje... Read more
Particles flicker when GPU Mesh Instancing and Graphics jobs are enabled
To reproduce: 1. Open the attached project (ParticleInstancingTest.zip)2. Build and Run for PC Standalone3. Observe the particle fli... Read more
Shadows are not rendered when Mesh Renderer Cast Shadows parameter is se...
How to reproduce:1. Open the attached project2. Go to the Inspector window -> Mesh Renderer -> Cast Shadows3. Set Cast Shadows... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor