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0
votes
Fixed

[iOS] VideoPlayer player is paused when unplugging headphones

Mobile

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Oct 01, 2018

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Version/s: 2018.2.0a8, 2018.2.4f1

While using VideoPlayer API to play a video with no audio and no playback controls on it, the video is paused when removing headset/... Read more

0
votes
Fixed

[ShaderGraph] Color Control has inconsistent width when editing Color Pi...

Package: Shader Graph

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Oct 01, 2018

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Version/s: 4.0.0-preview

When manipulating the color picker from a Color node, the Control Control on that node will change size every frame. See video. Read more

0
votes
Fixed

[ShaderGraph] Multiple delimiters added to line ends of generated shader...

Package: Shader Graph

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Oct 01, 2018

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Version/s: 4.0.0-preview

Occurs with Colorspace Conversion Node Not a huge issue but probably shouldn't output multiple semi-colons Read more

0
votes
Fixed

[ShaderGraph] Slider Node input field has incorrect caret positioning

Package: Shader Graph

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Oct 01, 2018

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Version/s: 4.0.0-preview

When starting input to the Slider nodes regular input field (not Min/Max) with a "." the caret get’s placed at inputText.length - 2 ... Read more

0
votes
Postponed

[ShaderGraph] Combine Node - Out ports seem to have no concept of shader...

Package: Shader Graph

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Oct 01, 2018

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Version/s: 4.0.0-preview

1. Create/open a project in 2019.1 and import 4.0.0-preview versions of ShaderGraph, LWRP, HDRP, and CoreRP packages2. Create a new ... Read more

0
votes
Fixed
0
votes
Fixed

[ShaderGraph] HD PBR - IsFrontFace not passed as argument for ShadowPass...

Package: Shader Graph

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Oct 01, 2018

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Version/s: 4.0.0-preview

IsFrontFace not passed as an argument for ShadowPass when IsFrontFace -> Branch is plugged into Alpha port of PBR Master Node in ... Read more

0
votes
Fixed

[ShaderGraph] Channel Mask Control issues

Package: Shader Graph

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Oct 01, 2018

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Version/s: 4.0.0-preview

Channel Mask Control is no longer drawn. Also there is an empty space when preview is collapsed (caused by the failing IMGUIContaine... Read more

0
votes
Fixed

[ShaderGraph][LWRP] SceneDepth and SceneColor nodes have issues with Ste...

Package: Shader Graph

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Oct 01, 2018

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Version/s: 4.0.0-preview

LWRP implementation of Scene Depth has incorrect data for UV input when rendering in StereoLWRP implementation of Scene Color doesnt... Read more

0
votes
Duplicate

[ShaderGraph] Sample Cubemap Node issues

Package: Shader Graph

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Oct 01, 2018

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Version/s: 4.0.0-preview

- Preview sometimes doesn't show (correct) LODs- No separate sampler state Read more

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