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[Android] Light2D with Light type "Spot" does not work in the Player on ...
Reproduction steps:1. Open the attached “IN-109560” project2. Build and Run the Android Player3. Observe the Player Expected result:... Read more
[Android] Loading the asset using an old reference returns null even whe...
How to reproduce:1. Open the “UnityBug.zip“ project2. Open the “SampleScene“ scene3. Build and Run for Android Expected result: "Ser... Read more
Crash on ParticleSystemTrailGeometryJob::RenderJobCommon when changing t...
Reproduction steps:1. Create a new 3D project2. Import “CrashReport.unitypackage“3. Enter play mode4. Select the last GameObject in ... Read more
An error icon displayed next to the package is missing a tooltip
Steps to reproduce: Create a new Unity project Open Package Manager window Press “” at the top left corner Select “Create package” A... Read more
Crash after saving changes in the "Inspector" window
Steps to reproduce: Create a project Window -> Package Management -> Package Manager Click “+” and select “Create package” Ent... Read more
Mouse cursor does not revert to the default mouse cursor when pressing t...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Search window (Window > Search > New W... Read more
ArgumentException is thrown and textures become unreadable when AssetBun...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/TestLoadTextureFromBundle.unity“ Scene3. Enter ... Read more
Installing Netcode for Entities and for GameObject packages or vice vers...
Steps to reproduce:1. Create new Unity project2. Open Package manager window3. Find "Netcode for Entities" package and install it4. ... Read more
URP Tab Reset Menu Button Is Invisible in Light Mode
Steps to reproduce: Create a new Unity project Ensure the Universal Render Pipeline (URP) package is installed Open Edit > Projec... Read more
Project Auditor - Shaders needing a build to show information
From https://unity.slack.com/archives/CM6B17X50/p1752842985447039 File here: https://drive.google.com/file/d/1EyTjZAKlBX2aUt6ZdQrV0L... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS