Search Issue Tracker
Desktop Linux runtime does not respect -popupwindow command line argument
Steps to reproduce: Build an empty project for Desktop or Embedded Linux Run the Embedded or Desktop Linux Player with -popupwindow ... Read more
Test results are logged in the wrong Editor's Console when two Editor in...
How to reproduce:1. Open any project2. Open the attached “ReproProject” to have two projects running simultaneously3. In the “ReproP... Read more
Shader Graph more options dropdown button does not open the dropdown whe...
Steps to reproduce: Create a new Unity project using Universal 3D template Create a new Shader Graph (Assets > Create > Shader... Read more
“Attempting to draw with missing bindings“ warning lacks root cause indi...
Reproduction steps:1. Open the attached “repro_IN-99268“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Set your graph... Read more
Shader Graph Import Settings documentation leads to "Sorry... that page ...
Steps to reproduce: Create a new Unity project using Universal 3D template Create a new Shader Graph (Assets > Create > Shader... Read more
Unexpected Material change/transparency when switching between ShaderGra...
Reproduction steps:1. Open the attached “IN-101574.zip” project2. Open the “OutdoorsScene”3. Enter Play mode4. Observe the Quad mate... Read more
Particle Effect window buttons overlap with other UI elements when opene...
Steps to reproduce: Create a new Unity project using Universal 3D template Create a new Particle system (GameObject > Effects >... Read more
Particle Effect window tab slider is jittery and not smooth when resizin...
Steps to reproduce: Create a new Unity project using Universal 3D template Create a new Particle system (GameObject > Effects >... Read more
Converting VFX to Subgraph Context breaks property connections
Steps to Reproduce: Import the attached VFX package Double-click Flames.vfx to open it Observe its appearance in the Scene view Pres... Read more
The font for the Position and Rotation Transform of the Prefab is bold w...
How to reproduce:1. Open the “2172788PrefabIssues“ project2. Open the “SampleScene”3. Drag and drop the “GameObject“ Prefab from the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size