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Some of the UI Builder disabled Element dropdowns cannot be opened
Steps to reproduce:1. Create a project2. Create UI Document (Create > UI Toolkit > UI Document)3. Open UI Document4. Add Group... Read more
Uninformative and misleading validation during package creation
Steps to reproduce: Create a project Window -> Package Management -> Package Manager Click “+” and select “Create package” Ent... Read more
Crash on BlockMask::FillSpriteData when building the Android Player
Reproduction steps:1. Open the attached “IN-109595” project2. Build the Android Player3. Observe the Crash Reproducible with: 2022.3... Read more
Missing Cinemachine package when creating a project with the Essentials ...
Reproduction steps:1. Create a project using Essentials Pathway template2. Open the “Assets/_Unity Essentials/Scenes/-1_Starter_Scen... Read more
Unity Editor toolbar is missing when creating a project using the "Get S...
Steps to reproduce:NOTE: The repro steps in this bug ticket https://jira.unity3d.com/browse/UUM-114285 trigger the same underlying i... Read more
Package installation and creation fields are not auto-focused in the "Cr...
Steps to reproduce: Create a project Window -> Package Management -> Package Manager Click “+” and select “Install package by ... Read more
[WebGL] Build fails with "System.IO.IOException: The file is too long." ...
How to reproduce:1. Open the “unity-2gb-bug.zip“ project2. Open the “terrain-demo“ scene3. Build for WebGL Expected result: Build do... Read more
Unity Hub shows 'Unity organization' as packman shows 'Organization name'
Steps to reproduce: Select a Custom package Click the “Edit” button in the “Inspector” window Observe the field "Organization name" ... Read more
ContactPoint2D.normalImpulse returns a high value when touching the wall...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/Test.unity” Scene3. Enter the Play Mode4. Mov... Read more
Audio Random Container stops looping when Time parameter is enabled
How to reproduce:1. Open the attached “IN-109685” project2. Open the “Test” Scene3. Enter Play mode4. Listen to the audio Expected r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS