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“Create Neighbour Terrains Settings” settings text doesn’t fit in expand...
Steps to reproduce:1. Create new Unity project2. Import Terrain Tools package3. Open Terrain Toolbox window (Window > Terrain >... Read more
Terrain Samples throws warnings in the Console window after import
Steps to reproduce:1. Create new Unity project2. Open Package Manager3. Install Terrain Tools package4. Once Terrain Tools package i... Read more
UI Builder expands and collapses USS files only by adding or removing se...
How to reproduce:1. Open the “UIToolkitBugsBundle.zip“ project2. Open the “UIDocument.uxml” in UI Builder3. Expand all USS files in ... Read more
A vertex stream with a stride of 1 is bound to the GPU in Player when me...
How to reproduce:1. Open the attached “IN-101335” project2. Select “File → Build Settings… → Build”3. Open the RenderDoc graphics de... Read more
[HDRP] "Implicit truncation of vector type" warning in DefaultFogVolume ...
Steps to reproduce: Create a new Unity project using the HDRP template Find and select DefaultFogVolume shadergraph in package files... Read more
Spot light is not rendered if the Outer Spot Angle is set to below 2.562...
Steps to reproduce:1. Open the attached “IN-100540” project2. Switch to the Android Build Platform3. Open the “SampleScene”4. In the... Read more
Wrong documentation icon in multiple Graphics Tools
Steps to reproduce: Download attached project and open in Unity Open Rendering Debugger: Window >> Analysis >> Rendering... Read more
StructuredBuffer is not writable to when using DirectX Graphics APIs
How to reproduce:1. Put the contents of the “Settings.zip“ archive in the “C:/Users/“ directory2. Open the “IN-94471.zip“ project3. ... Read more
[Valve Index] Tracking origin is incorrect if headset isn't tracking on ...
Steps to reproduce:1. Open the attached user's project "OpenXRGroundTest.zip"2. Make sure headset isn't tracking (HMD icon is blinki... Read more
[Android] AdaptivePerformanceManager.Update() causes GC Allocations
Steps to reproduce:1. Create a new empty 3D project.2. In Build Settings, switch the target platform to Android.3. Using Package Man... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size