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Particle systems do not render shader that uses Tangent.w value when ren...
To reproduce:1. Open attached project;2. Press play3. Notice that the left particle system is white Actual result: The Particle syst... Read more
[ShaderGraph] Unlit ShaderGraph asset constantly recompiled/imported whe...
Unlit ShaderGraph assets appear to be constantly recompiled/reimported whenever the AssetDatabase is dirtied. Occurs with the defaul... Read more
[OSX] Menu item becomes inactive if custom window is closed before progr...
When a window is created from custom menu item, and a progress bar is generated through that window, if the user closes the window b... Read more
Unity get stuck on mono JIT compile on the main thread when loading the ...
FYI I think I may have reproduced this by mistake, switching platform to Lumin. It didn't go away until I purged and rebuilt. I was ... Read more
[Improved Prefabs] After building a Player opening Prefab Mode fails wit...
Steps:1. Open the project in 2018.3 b122. Double click on each prefab in the Prefabs folder to confirm they all work3. Close the pre... Read more
Reimporting FBX without Animations causes the Mesh to move to another po...
To reproduce: 1. Download attached project "2018.2.12f1.zip" and open in Unity2. Download "UnityPivotbox.fbx" and drag it to the Pro... Read more
[Particles][Android] Render mode Mesh, renders Mesh at world 0,0,0 when ...
Steps to reproduce:1. Switch to the android platfrom2. Open ParticleTest.unity3. Select the particle system4. Play the system Expect... Read more
[Editor] Unable to switch build platform after selecting "Facebook" in B...
Unable to switch build platform after selecting facebook in Build Settings.Gameroom option is missing in build settings for Facebook... Read more
[Terrain] Neigbor Terrain outlines are incosistent/changing upon hoverin...
How to reproduce:1. Open attached "Speedracers" project2. Open Scene "race_track_lake"3. In Hierarchy select object Terrain and with... Read more
[PLM] Editor throws errors when entering UV Overlap scene debug view
Steps to reproduce: 1. Download CornellBox test project and open CornellBox scene2. Navigate to the Lighting Settings window and bak... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor