Search Issue Tracker

14
votes
Fixed

[Linux][Nvidia] Graphical corruption in many games with OpenGL

Graphics - General

-

Dec 12, 2018

-

Version/s: 2018.2.0a1

Note: This fix is being backported to 2018.3, likely to land in 2018.3.4f1 In a number of Unity games on Linux, running on OpenGL an... Read more

0
votes
Fixed

[Android]Environment.TickCount returns negative value on 8.0 and above

Mobile

-

Dec 12, 2018

-

Version/s: 2018.3.0a5, 2018.3.0f1

To reproduce:1. Open the attached project2. Build and run on Android device Expected result: The tick value is positiveActual result... Read more

0
votes
Fixed

camera component fails dev build on Chrome with profiler and threads ena...

WebGL

-

Dec 12, 2018

-

Version/s: 2019.1.0a12

-e: see title--fails on Chrome71 (both required flags enabled--works on FF65+66(nightly) -repro:--open attached project (empty 3D te... Read more

1
votes
Not Reproducible

"Cannot compile StyleCatalog:" warning when moving editor window from on...

Package: Collab UI

-

Dec 12, 2018

-

Version/s: 1.2.15

Repro steps:- Download this project, or have a new project in 2019.1, Collab version 1.2.15- have 2 monitors- have them at differnet... Read more

5
votes
Fixed

Incompatible texture compression formats when building to different plat...

Asset - Database

-

Dec 12, 2018

-

Version/s: 2018.3.0b10, 2018.3.0b12, 2019.1.0a12

To reproduce:1. Download users attached project "texture-settings-bug.zip", do not open the project on Editor2. Delete Library folde... Read more

0
votes
Fixed

[Scripting] DLL does not update and "MissingMethodException" error is th...

Scripting

-

Dec 12, 2018

-

Version/s: 2019.1.0a11, 2019.1.0a12

Managed DLL does not update automatically and throwing "MissingMethodException" error when accessing the code from DLL. Steps to rep... Read more

0
votes
Won't Fix

[Android][Vulkan] Android devices crash on specific scene

Mobile

-

Dec 12, 2018

-

Version/s: 2019.1.0a12

Steps to reproduce:1. Open attached project2. Build and run "Lights" scene on specified device3. App will load, run for a couple of ... Read more

0
votes
By Design

SceneManager.GetSceneByBuildIndex returns a Scene that contains no infor...

Scene Management

-

Dec 12, 2018

-

Version/s: 2019.1.0a12

Calling SceneManager.GetSceneByBuildIndex returns a Scene struct with no (or almost none) data. To Reproduce:1) Download the project... Read more

0
votes
Fixed

Blend Tree - Can't delete root blend tree node from inside, but delete p...

Animation

-

Dec 12, 2018

-

Version/s: 2017.1.5f1, 2018.3.0f2

You can't delete a blend tree when inside the blend tree node. If you try, a pop up appears "Are sure you want to delete". If you se... Read more

0
votes
Won't Fix

Unity crashes when converting or applying changes of a gameobject with H...

Package: Entity Component System (ECS)

-

Dec 12, 2018

-

Version/s: 0.0.12-preview.21

How to reproduce:1. Open attached project "EcsPrefabBug_2.zip" and scene "SampleScene"2. In Hierarchy window, drag "GameObject" to t... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.