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[Deployment Management] "Keystore" text and keystore path are clipped in...
[Deployment Management] "Keystore" text and keystore path are clipped in keystore manager window. "Keystore" text and keystore path ... Read more
Shortcut Manager - Missing Style Sheet warning is produced when closing ...
When closing a modal window in the Shortcut Manager, a warning is produced in the console: Style sheet not found for path "StyleShee... Read more
Reflection Probes are broken when selected in the scene and Android Plat...
Steps to reproduce:1) Open Unity Hub and create a new project with LWRP template3) Switch platform to Android in the Build Settings4... Read more
[Nodes] Transform nodes loose space toggle when connected and disconnect...
Repro steps:1. Create a Transform node (e.g. Transform (Direction))2. Connect a LocalToWorld or WorldToLocal node to its Transform i... Read more
[Animation] Multi-selecting animation clips in Project window show debug...
Multi-selecting multiple animation clips in project window show debug options in Inspector even when debug mode is disabled Steps to... Read more
[Linux] "libstdc++" symbols crash Standalone build
Also fixed in Unity 2018.3.4 Reproduction steps: 1. Open "BadCastLinuxRepro-2018.3.zip" project2. Build for Linux3. Launch Build Exp... Read more
[Animation] Anchored position z reads as missing in the Animation window
Anchored position z reads as missing in the Animation window Steps to Repro:1. Create a new or open attached Project2. Hierarchy >... Read more
[LWRP] [Mobile] Baked reflections when Android platform is selected are ...
Steps to reproduce:1) Open Unity Hub and create a new project with LWRP template3) Switch platform to Android in the Build Settings4... Read more
[MobileNotifications] Reopening the project overrides Mobile Notificatio...
How to reproduce:1. Create a new project (you can switch to iOS or Android platform)2. Open Package Manager -> set it to show pre... Read more
"Gradle prewarm failed" error does not give the actual reason of failure
Fixed in:2019.2.0a2 Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor