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The RenderSettings.ambientLight color is changing inconsistenly when usi...
Repro Steps:1. Open "SampleScene" in "LightingTestNewProject.zip" project2. Press play3. Observe the color of the reflection on the ... Read more
[iOS] [Support] Crash on UnityPreload Thread in Unpack5554Colour
How to reproduce:1. Download the project "sniper2_game__case.zip" from the link down below2. Got to Project Settings-> Editor and... Read more
Remapped materials material selector only works once
Steps to reproduce : Import attached fbx Select in the project view Click the Materials tab in the Inspector Window Open the Materia... Read more
[iOS] SetGenericRootTransformPropertyValues() crashes when loading a spe...
1. Download and open user's attached project "Delicious Life.zip"2. Built the project with an iOS platform and run with Xcode3. Once... Read more
[iOS] [iPad Pro 11"] Letterboxed Legacy Launch Images
Reproduction steps:1. Open the attached "1115554.zip" project.2. Build and run it on iPad Pro 11". Actual behavior:- Notice, that La... Read more
PackedMemorySnapshot: Array type 'baseOrElementTypeIndex' does not point...
Steps to reproduce:1. Download attached project2. In toolbar select BugReport > Open TestCode Window3. Click "Capture Memory" but... Read more
[iOS] Built has graphical artifacts when using HDR Color Grading PostPr...
How to reproduce:1. Open the attached project2. Build for iOS and deploy the Xcode project to the iOS device Actual: Color Grading P... Read more
The normal skybox is used when editing prefabs in isolation mode instead...
How to reproduce:1. Create a new project2. Add a cube to the scene and create a prefab from it3. Open the prefab in isolation mode a... Read more
[iOS] iOS app settings plist default value is not shown using PlayerPref...
To reproduce:1. Open users attached project "iOSSettingsTest.zip"2. Build for iOS3. Deploy the Xcode project to an iOS device4. Obse... Read more
Scene View grid stays in 2D mode
If you have the main scene view set to 3D but are viewing a prefab in 2D isolation mode, then enter and exit playmode, the grid in t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor