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Canvas elements are disabled in the build project when navigating in and...
How to reproduce:1. Open attached "unity_windows_freeze.zip" project2. Build and run the project in windowed mode3. Make sure that a... Read more
[UI Elements] USS file update doesn't reflect in the editor till Unity i...
Changes made to .uss style file do not reflect the changes in the editor till Unity is restarted Note:1. Refer attached video2. Work... Read more
A timeline clip is interactive through the ruler when at least one pixel...
How to reproduce:1. Open attached "TimelineBug2.zip" project2. Go to Assets -> "Scenes" folder and open SampleScene3. Click on Ca... Read more
Profiler doesn't automatically focus selected object when closing search
Steps to reproduce:1. Open original project2. Open scene Scenes/SampleScene.unity3. Open the Profiler4. Play the Scene5. In the prof... Read more
Light Probes do not work when opening a scene using Addresable.LoadScene...
Reproduction steps:1. Open the project inside of the "Mini-projekt.zip"2. Open and Play the "SampleScene"3. Press on the Addressable... Read more
[Editor] Minimize button ("-") doesn’t work for Scene, Game, Hierarchy e...
Minimize button ("-") doesn’t work for Scene, Game, Hierarchy etc. windows on Mac. Steps to reproduce:1. Create a new project.2. Und... Read more
[Tilemap] Visualization of the tile is created in another tile when quic...
How to reproduce:1. Open user attached project "Ghost_Tiles.zip"2. Open "Grid_prefab" in Prefab View3. Select green tile in Tile Pal... Read more
Standalone Player crashes when drawing non-ReadWrite mesh on UI canvas
Reproduction steps: 1. Open "readOnlyMeshInUI.zip" project2. Build and Run Standalone Player Expected Result: Player StartsActual Re... Read more
Memory leak after using SceneManager.UnloadSceneAsync()
How to reproduce:1. Open attached project "StreamingSceneDemo"2. Enter Play Mode, click "StartUnload" in Game View and wait 4 second... Read more
BlendShapes change their shape when GPU Skinning is enabled
How to reproduce:1. Open attached project "case_1117816_repro.zip"2. Enter Play mode Expected result: The shapes in the game are the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS