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Unlinking Unity project from cloud throws "DirectoryNotFoundException" e...
Steps to reproduce: Create a new Unity project using the Universal 3D template without linking it to the Cloud Install the Build Aut... Read more
Adding Property or Attribute breaks scrolling in the Blackboard window
Steps to reproduce:1. Create new Unity project2. Make sure Visual Effect Graph package is installed3. Create new Visual Effect Asset... Read more
Numeric input field for “Prewarm Time” doesn’t fully display decimal values
Steps to reproduce:1. Create new Unity project2. Make sure Visual Effect Graph package is installed3. Create new Visual Effect Asset... Read more
Overlay Menu issues
NOTE This issue can be reproduce with any overlay menu in any window eg SceneView. Steps to reproduce:1. Create a Universal 2D proje... Read more
Cannot select projects when hovering tooltip is displayed in Unity Hub P...
How to reproduce:1. Open Unity Hub2. Hover the mouse over a project with a long directory path (so that the path is truncated and a ... Read more
Shader Graph Templates window icons are replaced with Custom VFX Graph i...
Steps to reproduce:1. Create new Unity project2. Make sure VFX package is installed3. Open Shader Graph Templates window4. Observe t... Read more
System reaches high memory usage and crashes when building with ECS-baking
Reproduction steps:1. Open the attached project "ReproProj"2. Open Build Profiles3. Observe that the Scenes "Scenes/GameBootstrapSce... Read more
Author info fields have no validation on string lengths
How to reproduce:1. Create a new Unity project2. Open the Package Manager (Window -> Package Management -> Package Manager)3. ... Read more
Crash on burst.initialize when Armv9 Security Features are enabled using...
Reproduction steps:1. Open the attached “IN-111086“ project2. Build and Run the Android Player3. Observe the Player crash Reproducib... Read more
[Android] The textures are brighter/washed out when unloading a scene pa...
How to reproduce:1. Open the “TestGround.zip“ project2. Open the “SceneLoader“ scene3. Enter the Play Mode / Build and Run for Andro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS