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AvatarMask Inspector transforms field doesn't show all transforms from t...
Steps to reproduce:1. Open original project "TestAnimMask.zip"2. Create a new Avatar Mask (Right click in Assets window 'Create ->... Read more
[Collab] "Cannot submit change to server" error when two people publish ...
To reproduce:1. Open any project from Collab2. Have two people working on the project at the same time3. Both people should edit the... Read more
[LWRP] [Regression] Second camera depth-only doesn't work
Steps:1. Create a new LWRP project / LWRP template project2. Create a second camera- set to Depth-only- set Depth to 1- set Culling ... Read more
Crash in Rigidbody::IsSleeping when moving an inactive RigidBody into ne...
How to reproduce:1. Open attached project2. Open "report" scene and Play. Reproducible with: 2018.3.5f1, 2019.1.0b2, 2019.2.0a4Not r... Read more
Unity editor crashes on WorldContactFilter2D::ShouldCollide when trying ...
How to reproduce:1. Open attached "repro_1123489" project2. Open scene "Sector Omega.unity"3. While you entering the Game mode hold ... Read more
Inconsistent results between the Build Settings window and values, retur...
How to reproduce:1. Make sure that the Facebook/WebGL components are installed2. Open user-submitted project (bugrep_1)3. Open the c... Read more
[Linux] Hub saves some data to ~/.config/unity3d even if XDG_CONFIG_HOME...
To reproduce:1) Have XDG_CONFIG_HOME redefined to somewhere else2) Run Unity3) Create a new Project4) Close Unity5) Check ~/.config/... Read more
Prefab disappears from Prefab Mode when Setting Prefab parent with GameO...
Reproduction Steps:1. Open "SampleScene" in attached "TestBug.zip" project2. Enter Prefab Mode by double-clicking on the "TestPrefab... Read more
Surface Shader won't compile and gives compiler error when placing a mul...
How to reproduce:1. Open the project "case_1123373-ShaderArrrayBug_1" and scene "SampleScene"2. Inspect the materials in the scene E... Read more
dynamic_bitset::test crash when Instantiating objects
Steps to reproduce:1. Open User-supplied project2. Open Scene "laboratory"3. Run the scene Expected: no crashActual: crash Reproduce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS