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Child Canvas Prefabs get correct 1,1,1 scale on disk but incorrect 0,0,0...
Repro steps (easy):1. Download the attached project2. Open the sample scene3. Notice the Canvas_child Prefab instance scale is now 0... Read more
Standalone player crashes when accessing Mesh Filter of Mesh that has "R...
Steps to reproduce:1. Download and open the attached project2. Build for standalone3. Run the build Result: build crashes Reproduced... Read more
Weird Z Coordinate translation appears when using Weighted Tangent on th...
Reproduction steps:1. Open the "AnimatorWeightedCurve.zip" project2. Click on "NewAnimation" in the Project window3. Change the avat... Read more
physx::Gu::Facet::silhouette crash when colliding with multiple colliders
Steps to reproduce:1. Open QA-Supplied project2. Open Scene "Main"3. Press Play and wait for roughly a couple of minutes Expected: n... Read more
[LWRP] Scene View gets dimmed when using Gamma mode with HDR turned off
How to reproduce:1. Create a new LWRP Unity project2. In Project Settings > Player set the Color Space to 'Gamma'3. In the LWRP A... Read more
Corrupt faces on meshes in nested prefabs where gameobject starts off di...
To reproduce:1. Download and open the project attached by the user.2. Run the "IntroCinematic_settings" sceneResult: The face of the... Read more
[2018.3] Crash on GameObject::SetSupportedMessagesDirty when exiting Unity
How to reproduce:1. Open the attached project2. Open the "sc_test.unity" scene3. Close Unity Actual result: Unity crashes. Reproduci... Read more
[XR][Oculus GO][Oculus Quest] texture and Unity splash screen flickering...
To reproduce:1. Open QA attached project "Graphics_Blit-20190530T103235Z-001.zip"2. Build and run for Oculus Quest with Stereo Rende... Read more
Crash when copying and moving prefab Game Object
How to reproduce:1. Open the attached project2. Open the "Terrain.unity" scene3. Copy "Max_Tocus" Game Object4. Paste and move the G... Read more
Crash on ComputeBuffer::SetCounterValue when switching scene
How to reproduce:1. Open the "Scene_Switch_Crash.zip" project2. Open the "BasicSDFTest.unity" scene3. Open the "Scene.unity" scene4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS