Search Issue Tracker
Fixed in 2019.3.X
Votes
1
Found in
2018.1.0a1
2018.2.20f1
2018.3.0a1
2019.1.0a1
2019.2.0a1
Issue ID
1124322
Regression
No
Crash on ComputeBuffer::SetCounterValue when switching scene
How to reproduce:
1. Open the "Scene_Switch_Crash.zip" project
2. Open the "BasicSDFTest.unity" scene
3. Open the "Scene.unity" scene
4. Repeat steps 2-3
Actual result: Unity crashes.
Reproducible with: 2018.1.9f2, 2018.2.20f1, 2018.3.6f1, 2019.1.0b3, 2019.2.0a5.
-------------------
Fixed in 2019.3.0a11, 2020.1.0a3.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment