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[Xbox One] Background with noise is shown when there are two cameras in ...
How to reproduce:1. Open attached Unity project2. Build and run on Xbox Expected result: Background color is the same in each camera... Read more
LWRP VR template is missing when creating a new project
Steps to reproduce:1. Open Unity Hub2. Click "New"3. Set latest 2019.1 or 2019.2 Unity Version4. Click on the Templates dropdown Exp... Read more
Throwing exception in async method in start spams console, does not stop...
To reproduce:1. Open the attached project2. Play the SampleScene Expected: Only a single exception is thrownActual: Exceptions start... Read more
Memory Leak in MonoScript is caused by creating a nested Class that is i...
How to reproduce:1. Download the user-submitted script(MemoryTest.cs)2. Create a new Unity project3. Import and attach the script on... Read more
[Linux] Empty characters are created in text fields when using CTRL shor...
How to reproduce:1. Download, extract and open attached project (1126208repro.zip)2. Open 'SampleScene'3. Click on the TMP object in... Read more
[Output] Some outputs fail to compile when used with certain UV Modes
Repro steps:1. Create a new default VFX and drag it in the scene2. Open the VFX asset and convert the output (or create a new one) t... Read more
[VFX Graph] Blackboard cannot resize below the tooltip size
Repro steps:- Open VFX Graph- Add Paramters through blackboard- Resize blackboard panel The blackboard retains the min size needed t... Read more
Multiple restarts needed when upgrading and installing packages in 2019.1
When upgrading a project from 2018.3.5f1 to 2019.1.0b2 Unity needs to be restarted a number of times before packages are updated cor... Read more
UI API breaking changes on upgrading project from 2018.3 to 2019.1
To repro:- download the attached project- notice the compile error:Assets\Rewired\Extras\ControlMapper\Scripts\CustomButton.cs(60,79... Read more
Switching "Version Control" to Perforce throws an error: "SerializedObje...
Steps to reproduce:1. Create a new project2. Go to Project Settings -> Editor3. Change version control to "Perforce" Expected res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS