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0
votes
By Design

WMR legacy native implementation joystick/thumbstick mappings are messed up

XR SDK

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Feb 12, 2019

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Version/s:

Steps to reproduce:- Open Unity editor 2019.1.0b3 or 2018.3.5f1- Connect a WMR Immersive HMD to your PC- Open the project (19.1 bran... Read more

0
votes
Fixed

[Docs] The XR Input mapping page is missing its WMR joystick clicked entry

XR SDK

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Feb 12, 2019

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Version/s:

https://docs.unity3d.com/2019.1/Documentation/Manual/xr_input.htmlhttps://docs.unity3d.com/2018.3/Documentation/Manual/xr_input.html... Read more

0
votes
Won't Fix

Attaching an EventTrigger component to the Template`s Item GameObject ca...

IMGUI

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Feb 12, 2019

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Version/s: 2017.4.0f1, 2018.2.18f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Create a new project2. In the Hierarchy Window, create a Dropdown UI element and in its Inspector add 5 new opti... Read more

0
votes
By Design

Platform support installers cannot be downloaded when using Unity 2018.1...

Installer

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Feb 12, 2019

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Version/s: 2018.1.9f2

How to reproduce:1. Install Unity version 2018.1.9f2-MLTP10 (available here: https://unity3d.com/partners/magicleap)2. Open a projec... Read more

0
votes
Fixed

Timeline in-line curves not adjusting horizontal zoom when using A & F o...

Timeline

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Feb 12, 2019

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Version/s: 2017.4.20f1, 2018.1

When using the hotkeys "a" (autofit all) & "f" (frame selected) on selected keys of a Timeline in-line curve, the horizontal zoo... Read more

0
votes
Fixed

[Terrain] Trees are not painted on neighbouring terrain when painting on...

Terrain

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Feb 12, 2019

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Version/s: 2018.3.5f1

To reproduce:1. Open any project2. Create one terrain3. Create a Neighbor Terrain4. In Terrain's Inspector window, select Paint Tree... Read more

0
votes
Duplicate

Editor crashes with [Position out of bounds!] when applying the HDRTextu...

Asset - Importers

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Feb 12, 2019

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Version/s: 2019.2.0a1, 2019.2.0a4

How to reproduce:1. Create HDRP template project2. Select any texture within the project3. In Inspector try to apply HDRTexture pres... Read more

0
votes
Fixed

"FF" hotkey in scene view, not working anymore

Animation

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Feb 12, 2019

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Version/s: 2018.3.0a10

Using the "F" hotkey twice (2x"F" = "FF") in the Scene window sets the scene camera in follow mode of the selected object. This is e... Read more

0
votes
Duplicate

[Windows][.NET 4.x] Delegate.DynamicInvoke fails with an exception when ...

Scripting

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Feb 12, 2019

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Version/s: 2018.2.15f1, 2018.3.5f1

When attempting to use Marshal.GetDelegateForFunctionPointer with the IntPtr returned from "GetProcAddress" (kernal32) when the scri... Read more

0
votes
Fixed

SubAsset texture input in ShaderGraph not working

Package: Shader Graph

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Feb 12, 2019

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Version/s: 4.9.0

It seems that ShaderGraph does not properly handle the case where assets (textures) used as input are stored as SubAssets in the pro... Read more

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