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Color of the Toolbar changes as if it was in Play Mode when trying and f...
How to reproduce:1. Open attached project "Case_1130997_repro.zip"2. Open "ScriptWithErrors" script3. Write "asdf" at the end of the... Read more
[Android][Vulkan] Quickly coming back from "recent app" button gives a b...
Steps to reproduce: 1) Download attached project and open in Unity2) Build and Run ReproScene on a device3) Press "recent app button... Read more
[RectMask2D] Object appears and disappears while moving when Animator is...
How to reproduce:1. Open attached project2. Open SampleScene3. Enter Play Mode Reproducible with: 2017.4.21f1, 2018.3.7f1, 2019.1.0a... Read more
Global snow asset is rendered darker in a player build when Graphic Jobs...
How to reproduce:1. Open the attached project2. Go to File -> Build and Run Actual: Snow is rendered darker Reproducible with: 20... Read more
Hard Crash when inspecting Entities in Visual Studio Debug Mode
How to reproduce:1. Start a new project in Unity2. Add the Entities package (preview currently)3. Add the "DebugCrashScript.cs" scri... Read more
[XR][URP][ARCore] Black screen when launching ARCore scene with LWRP
How to reproduce:1. Open project and deploy to Android2. Open application and give camera permissions Expected result - Camera feed ... Read more
Unity Editor silently crashes when calling a function inside a C++ DLL
To reproduce: 1. Download attached project “TestNativedll.zip" and open in Unity2. Open "SampleScene" scene3. Enter to Play mode Exp... Read more
Errors appear when trying to combine meshes with quad topology
How to reproduce:1. Open link, provided in a latest email and download attached project2. Open project3. Open Test window, if its no... Read more
Unity crashes on "GameObject::QueryComponentByType" when opening a speci...
Repro steps:1. Open QA attached project "repro_1130859"2. Open scene "GamePlay" Actual: Editor crashes Reproducible with: 2018.3.0a6... Read more
Generated shader code ignores the type of the variable passed when passi...
How to reproduce:1. Open the user's project2. In the Project window go to Scenes/SampleScene3. Enter the Play Mode Expected result: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS