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Errors in Test Runner: "Invalid GUILayout state" and "Item with same key...
Reproduction steps:1. Open the attached project "ReproProj"2. Open Test Runner (Window > General > Test Runner)3. Press “Run A... Read more
Flickering white border around Game View when Gizmos are enabled
Steps to reproduce:1. Open the attached “Repro” project2. Open the “Chapter_1” scene3. Open Game View4. In the top-right corner, ena... Read more
MultiColumnTreeView does not auto-expand foldouts when autoExpand is set...
How to reproduce:1. Open the attached “IN-101162” project2. Open the "SampleScene"3. Enter Play mode4. Observe the result Expected r... Read more
Animation does not control the property of the Gameobject when the keyfr...
How to reproduce:1. Open the “TestProject.zip” project2. Open the “SampleScene”3. Enter the Play Mode4. Select the cube GameObject i... Read more
Decal Technique set to Automatic prefers the DBuffer option when using O...
How to reproduce: 1. Open the project "IN-103403_DecalDBuffer"2. Open the scene in the Project Tab, Assets -> _UnlitDecalTest -&g... Read more
Brush Size and Opacity in the Inspector window does not update when the ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Terrain (GameObject > 3D Object > ... Read more
UI Selectable's OnClick/Submit event is not triggered when using InputTe...
Reproduction steps:1. Open the attached “IN-102384.zip” project2. Open the Test Runner Window (Window > General > Test Runner)... Read more
"ArgumentOutOfRangeException" errors are thrown every time a keyboard ke...
Steps to reproduce: Create a new Unity project using Universal 3D template Create a new UI Document (Assets > Create > UI Tool... Read more
"NotSupportedException" error is thrown when renaming components in UI B...
Steps to reproduce: Create a new Unity project using Universal 3D template Create a new UI Document (Assets > Create > UI Tool... Read more
Values in "Rect Transform" component are only partially updated when cha...
How to reproduce:1. Create and open a new project2. In the Hierarchy, right click and select UI > Scroll view3. Drag and drop the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size