Search Issue Tracker
Fixed
Fixed in 6000.3.X, 6000.3.0a6
Votes
0
Found in
6000.3.0a5
Issue ID
UUM-114061
Regression
No
Custom Shader Preview disappears after loading RenderDoc
Steps to reproduce:
- Create a custom shader for UI with the default implementation (branch node with default inputs)
- Load RenderDoc from the scene vew tab context menu
- Notice that the preview has disappeared in Shader Graph and it won't reappear even when resizing the preview subwindow.
Actual results:
Preview disappears. Window layout must be reset or editor restarted.
Expected results:
Preview remains
Notes:
- When using an unlit/urp shader, the preview also disappears for a moment but by resizing the window it forces a refresh and the preview reappears. It doesn't do that with the UITK preview
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window
- Typing numbers in Matrix node’s numeric fields stretches Node
- Streaming is misspelled as "Steaming" in "Enable GPU Streaming" and "Enable Disk Streaming" tooltpis
- "IndexOutOfRangeException" thrown when moving caret left at start of TMP Input Field with rich text
Add comment