Search Issue Tracker
GUIUtility Error occurs when Scriptable Object has Asset Menu with Globa...
How to reproduce:1. Open the attached "CorruptedScriptableObject.zip" Project2. Click on the "CorruptedScriptableObject.asset"3. Obs... Read more
Google Play Console APK Pre-Launch report contains IL2CPP related crashes
Steps to reproduce:1. Open user attached project2. Build Android apk3. Upload it into Google Play as an Alpha or Beta release4. Afte... Read more
Bone Markers aren't scaling together with a Custom Editor Window using P...
How to reproduce:1. Open the attached "case_1134881-AspectRatioBug" project2. Open the custom window by going to AspectRatioBug >... Read more
[tvOS] Pressing the menu button on AppleTV remote doesn't exit to home s...
How to reproduce:1. Download and open the attached project "tvosbug.zip"2. Build and run it on tvOS3. Press the menu button on Apple... Read more
Color Picker does not change color when using a predefined color with rg...
Reproduction steps:1. Open the attached project named "Case_1134852"2. Try to change the color of the "Undefined Color" parameter in... Read more
Long save times with no changes
Reproduction steps: 1. Open "fnfmega" project2. Open "Game" scene3. Save Scene4. Notice long loading Expected Result: Clean scene sh... Read more
Undo removes wrong motion from Blend Tree when "Add Motion" was done fro...
How to reproduce:1. Open attached project "case_1134780-AddMotionUndoIssue"2. Left-click the "Cube" AnimatorController in the Projec... Read more
[2018.3][IL2CPP] Float to int conversion in returns incorrect value
Steps to reproduce:1. Download attached project2. Build a Standalone player with IL2CPP backend Expected results: Angle variable is ... Read more
Track is not created in timeline by dragging an object into it when Time...
Steps to reproduce:1. Open a new project2. Create an Empty object with a PlayableDirector and a Timeline3. Open Timeline window on a... Read more
Closing the 'Reset Packages to Defaults' confirmation window still reset...
How to reproduce:1. Create a new Unity project2. Open the Package Manager window3. Download any Package4. Select the Help > Reset... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS