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[Blackboard] Clicking away when renaming a category does not automatical...
Repro steps:1. Open blackboard within a VFX2. Create a new category3. Press F2 or double-click on the category to rename it4. Try cl... Read more
[HDRP] Directional light shadows are not drawn when Mode is "Mixed" and ...
How to reproduce:1. Open attached project "case_1135293-MemeReview.zip" and scene "SampleScene"2. In the Hierarchy window, select "D... Read more
[Crash] AssetBundleLoadFromAsyncOperation::GetAssetBundleBlocking when l...
How to reproduce:1. Open the "AssetBundle_Crash.zip" project2. Open the "SampleScene.unity" scene3. Press Play4. If Unity didn't cra... Read more
[D3D12] Wrong aspect ratio in fullscreen of Standalone build when select...
To reproduce:1. Open any project2. Change Graphics API to DirectX 12 or Vulkan3. Build and Run on standalone4. While in launch dialo... Read more
[iOS] Player overlaps the status bar when Default Orientation is set to ...
How to reproduce:1. Open the attached project2. Go to Player settings -> Resolution and Presentation -> Set the Default Orient... Read more
[UI] When reference an Input Action from a ScriptableObject, the input o...
From GitHub: https://github.com/Unity-Technologies/InputSystem/issues/353https://github.com/Unity-Technologies/InputSystem/issues/35... Read more
[UI] When using gamepad stick as part of 2D Vector Composite Binding, as...
From GitHub: https://github.com/Unity-Technologies/InputSystem/issues/355 Repro:1. Download project and ISX package at: https://gith... Read more
Directional Light illuminates GameObject when Directional Lights Culling...
Steps to reproduce:1. Open "Case_1135144"2. Navigate to Project -> Assets -> Scenes and open SampleScene3. In the Hierarchy wi... Read more
Array of Enum nested inside Generic Class does not serialize correctly w...
Reproduction steps:1. Open the Project inside of "GenericEnumBug.zip"2. Open the "SampleScene" and play it3. Notice on the UI that t... Read more
Rigidbody 2D interpolation does not work when it is set during Runtime
Reproduction steps:1. Open the project inside of "INTERP_BUG.zip"2. Open and Play the "SampleScene" Expected: After three seconds, t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS