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[UI Toolkit] IMGUI emun property inside a IMGUIContainer and ListView wo...
Steps to repro: Open the project select "Assets/ExampleObj.asset" Then try to change some enum dropdown in the inspector. See gif fi... Read more
User gets "Assets/ .scenetemplate' is not a valid asset file name" error...
To reproduce: Open HUB; Create a new project; Go to menu "File" and select "Save as Scene Template..."; In "Save scene" popup remove... Read more
Editor crashes when setting UniversalRenderPipelineAsset.cascadeBorder v...
To reproduce:1. Open the project “test_15862”2. Enter Play mode3. Click the button 'Set Cascade Border to 10'4. Observe crash Reprod... Read more
[FrameDebugger] Depth buffer is shown when DrawOpaqueObjects pass is sel...
How to reproduce:1. Open the user-submitted project2. Open the scene "BugReport" (Assets/Scenes/BugReport.unity)3. Open the Frame De... Read more
Stencil broken when rendering sprites with GPU instancing on
Reproduction steps:1. Open the “IN17478_SpriteInstancing“ project2. Open the “Main” scene3. Observe the arrow sprites in the Game vi... Read more
Undoing cyclical .asmdef leads to unhandled exception on Bee
How to reproduce: Open attached project "rqa-project-lotad" In Project window, select Assets/TBS Framework/TBSFramework.asmdef In In... Read more
[ShaderGraph][macOS] Input fields stop responding to user input after us...
How to reproduce: Create an SRP template project Create a new Shader Graph Right-Click to open a context menu while inside the Shade... Read more
[M1] Game view glitches when navigating in Play mode
Reproduction steps: Open the user’s attached project Enter the Play mode Use the scroll wheel or move around with right mouse button... Read more
"Pin in New Scene Dialog" option position migrates with "Inspector" wind...
How to reproduce: Open any project from the HUB; Go to "File" menu and select "Save as Scene Template" sub-menu item; Click "Save" i... Read more
[URP] [Decals] ProxyLighting Decal shader doesn't work in Screen Space T...
Steps to reproduce: 1) Download attached project and open in Unity 2) Open ProxyLighting scene 3) Select the ProxyLightingPipeline_R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast