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Version Control/Version Control Changeset windows fail to update while i...
How to reproduce:1. Open the attached project ("ProviderSubmit".zip") and set it up to use Perforce's version control2. Enter Play M... Read more
Editor crashes while opening the Occlusion Culling window if there is no...
How to reproduce:1. Open the attached or create a new project2. Go to Window -> Rendering -> Occlusion Culling3. Go to the Hie... Read more
[Shader Graph] Shader doesn't compile when using a Gradient property and...
How to reproduce:1. Set regional format to "Russian (Russia)" in Control Panel > Region2. Open the attached "case_1140924-ShaderG... Read more
ShaderPropertySheet::UpdateTextureInfo crash when using Texture Streamin...
Steps to reproduce:1. Open user-supplied project ("TEST.zip")2. Enter/Exit Play mode Reproduced in: 2019.1.0b10, 2019.2.0a2Not repro... Read more
glActiveTexture crash when playing a Scene on macOS
Steps to reproduce:1. Open User-supplied project ("EditorKeyTest01.zip")2. Open "Kudan Sample" Scene, located in Assets -> KudanA... Read more
[UI] "Release" for Press Interaction does not trigger action
GitHub: https://github.com/Unity-Technologies/InputSystem/issues/492 Repro:1. Download attached project "PressTest.zip"2. Download p... Read more
[UI] Re-naming Action Map after starting to re-name an Action breaks the...
GitHub: https://github.com/Unity-Technologies/InputSystem/issues/489 Repro:1. Download package and project at: https://github.com/Un... Read more
Visual Effect Graph logs warnings everytime when Unity finishes compiling
Reproduction steps:1. Create an empty Unity Project2. Using the Package Manager, install Core RP Library and Visual Effect Graph3. W... Read more
[Scripting] Input Action loses callback functions after re-enabled.
GitHub: https://github.com/Unity-Technologies/InputSystem/issues/472https://github.com/Unity-Technologies/InputSystem/issues/538 Rep... Read more
[UI] Using "detect input to bind to an Action" sometimes generates an er...
GitHub: https://github.com/Unity-Technologies/InputSystem/issues/467 Repro:1. Download package and project at: https://github.com/Un... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS