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0
votes
Fixed

Black screen on Oculus Rift when Shared Depth Buffer on Oculus SDK enabl...

XR SDK

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Apr 01, 2019

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Version/s: 2018.3.11f1

Steps to Reproduce:- Open the attached project with 2018.3.9f1+- Set up an Oculus Rift CV1- make sure the Rift is off the head, with... Read more

0
votes
Won't Fix

[OpenGLCore] Result of Graphics.Blit in Coroutines becomes black in Buil...

OpenGL

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Apr 01, 2019

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Version/s: 2017.4.0f1, 2017.4.16f1, 2018.3.0b5, 2019.1.0a4, 2019.2.0a1

How to reproduce:1. Open the project in the attached "20190410_bug_minimal.zip"2. Make sure OpenGLCore is on top of graphics API lis... Read more

0
votes
Not Reproducible

DX12 crash when Render Texture is released before being drawn

Windows

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Apr 01, 2019

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Version/s: 2019.2.0a7, 2019.2.0a10

A crash will occur when a Render Texture is released in OnPostRender before being drawn as a GUI element in OnGUI under DX12. Reprod... Read more

0
votes
Fixed

[TestRunner] TearDown and UnityTearDown get called on base class first

Package: Test Runner

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Apr 01, 2019

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Version/s: 0.0.0

Steps to reproduce: 1. Open attached project2. Open test runner and run test Actual behaviour: Notice that Parent TearDown is printe... Read more

0
votes
Fixed

[Blackboard] Resizing the blackboard window is no longer working properly

Package: Visual Effect Graph

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Apr 01, 2019

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Version/s: 6.6.0

Repro steps:1. Create a new or open an existing VFX2. Expand blackboard and add a parameter to help visualize the issue3. Drag the b... Read more

10
votes
Active

Error when stopping Play Mode and setting parent of a transform to null ...

Scripting

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Apr 01, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.11f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open user attached project "New Unity Project.zip"2. Open "SampleScene" scene3. Enter Play Mode4. Exit Play Mode... Read more

0
votes
Fixed

[WebGL] Webcam does not stream on WebGL player.

WebGL

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Apr 01, 2019

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Version/s: 2019.1.0a12, 2019.1.0b10

Webcam does not stream on WebGL player. Steps to repro:1. Open the attached project.2. File > Build Settings > Select WebGL pl... Read more

0
votes
Fixed

[LWRP] Shadows are showing in front of the object when moving it

Package: Scriptable Render Pipeline Lightweight

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Apr 01, 2019

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Version/s: 5.10.0

How to reproduce:1. Open the attached project2. Go to Project tab -> "5_OneOffEffects" folder and open "OneOffEffects" scene3. Pl... Read more

2
votes
Fixed

GC allocates 9B garbage every frame when executing NativeInputSystem.Sho...

Input

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Apr 01, 2019

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Version/s: 2019.1.0a1, 2019.1.0b9, 2019.2.0a1

Steps to reproduce:1. Open attached project2. Build for Android3. Attach profiler to Android-NativeInputSystem.ShouldRunUpdate() GC ... Read more

0
votes
Fixed

Two ShaderCompilerTests hitting asserts on reflection callbacks

Shaders

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Apr 01, 2019

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Version/s: 2019.1

HLSLcc_ImageBuffers and HLSLcc_ConstantBufferReflection native compiler tests are hitting asserts in reflection callbacks on debug b... Read more

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