Search Issue Tracker

0
votes
Won't Fix

Mesh is completely deformed when playing skeletal animations on a GameOb...

Animation

-

Apr 04, 2019

-

Version/s: 2017.4.0f1, 2017.4.7f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached project "case_1143420-TimelineAnimationIssueStripped_2" and scene "Test"2. Select the "ParentW... Read more

1
votes
Duplicate

Kinematic Rigidbody does not follow it's non-Kinematic Rigidbody parent

Physics

-

Apr 04, 2019

-

Version/s: 2018.3.10f1, 2018.3.11f1, 2019.1.0b7, 2019.2.0b6

How to reproduce:1. Open the attached "case_1143401-KinematicChildBug" project2. Open "SampleScene"3. Open the Physics Debug window ... Read more

0
votes
Duplicate

[2D] NullReferenceException on enabling Custom Range property from Sprit...

Themes

-

Apr 04, 2019

-

Version/s: 2019.2.0a11

Editor throws NullReferenceException on enabling Custom Range property from Sprite Mask for the first time. Steps to Reproduce:1. Cr... Read more

3
votes
Won't Fix

[XR] CommandBuffer.SetSinglePassStereo doesn't affect Opaque objects wit...

XR SDK

-

Apr 04, 2019

-

Version/s: 2019.1.0a11, 2019.1.0b10, 2019.2.0a1

How to reproduce:1. Open the user's project2. Enter the Play Mode Expected result: Opaque Materials are reflected in the same way th... Read more

0
votes
Fixed

[WebGL] WebGL builds has different GUI Event handling for Shift key comp...

WebGL

-

Apr 04, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.11f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached project ("case_1143387-WebGLOnGuiEventTest.zip")2. Make sure the platform is set to WebGL3. Op... Read more

2
votes
Won't Fix

CapsuleCastAll doesn't hit the Mesh Collider it starts in if the Mesh Co...

Physics

-

Apr 04, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open submitted project (CapsuleCast)2. Enter Play Mode and see the Console window Expected result: Cast (before ... Read more

0
votes
By Design

AssetBundles created on different machines have small rounding differenc...

Progressive Lightmapper

-

Apr 04, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.10f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the user's attached project ("assetbundletest_crc.rar")2. Build the AssetBundles3. Repeat steps 1-2 on a di... Read more

0
votes
Fixed

AssetBundles have different AssetFileHash values when built several times

Asset Bundles

-

Apr 04, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.10f1, 2019.1.0a1

How to reproduce:1. Open the attached project ("case-1143373-AssetBundleTest.zip")2. Build the AssetBundles3. Save the AssetBundle f... Read more

19
votes
Won't Fix

[AR][Android] ARfoundation noticeable tracking lag on Android devices

Package: ARCore

-

Apr 04, 2019

-

Version/s: 1.0.0-preview.24

Steps to reproduce:1. Open user attached project2. Build & Run to a mobile device3. Tap and place about 30 objects4. Shake the d... Read more

0
votes
Duplicate

[Linux] [Bug Reporter] Logs are not located and sent in a bug report if ...

Linux

-

Apr 04, 2019

-

Version/s: 2019.2.0a5, 2019.2.0a11

To reproduce:1) Have XDG_CONFIG_HOME redefined2) Create a new project3) Report a bug Expected: Logs are sent with the reportActual: ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.