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Reference rewriter errors when building UWP against the insider Windows SDK
When building a UWP app using the MRTK (https://github.com/Microsoft/MixedRealityToolkit-Unity), there are reference rewriter issues... Read more
[Mobile] UnityWebRequest fails sending POST request if the server suppor...
Reproduction steps:1. Open the attached project.2. Build and run the "SampleScene" to a device.3. Click "Request".4. After several s... Read more
UIElements does not render on OpenGL Core 4.3 and 4.4
Launch the editor with OpenGL Core 4.3 or 4.4Open the package manager window. Result: The window doesn't renderExpected: The window ... Read more
Unsafe Memory marshal fails on IL2CPP backend
Steps to reproduce:1. Download 1146277_repro.zip and open "SampleScene" scene2. Build project for Standalone IL2CPP3. Launch player ... Read more
Custom diffuse shader breaks when duplicating Sprites with said shader
Reproduction steps:1. Open the attached project named "Case_1146255"2. Open the Scene "A-Single(OK) and observe a shadow on the bott... Read more
[Memory Profiler] Performance issue on "Crawling GC handles" when loadin...
Reproduction steps: 1. Open "1146248.zip" project2. Open Memory Profiler3. Import "SpiderBattle.snap"4. Open "SpiderBattle.snap"5. N... Read more
[MemoryProfiler] AddupRawRefCount loop variable overflows when capturing...
Reproduction steps:1. Inspect the source code for the "Memory Profiler" package2. Open the source file "ManagedDataCrawler.cs"3. Obs... Read more
Sub-State Machine appears in an Animator when inspecting an Animator Con...
Steps to reproduce:1. Open "SampleScene" from "1146244_AnimatorIssue.zip" project2. Open Animator window3. Select Sphere object in t... Read more
[WebGL] ConvertToEquirect method gives a black image
How to reproduce:1. Open the user's attached project ("ConvertToEquirectRegression.zip")2. Open the repro scene ("SampleScene")3. En... Read more
UI Sliders on secondary screens do not respond correctly when using Mult...
Reproduction steps:1. Open the attached build of the project named "Build_1146233"2. Move the slider on the first screen. Slider fun... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS