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[Notifications] Mobile Notification settings spawn NullReferenceException
How to reproduce:1. Create a new project2. Open Package Manager -> set it to show preview packages3. Install latest Mobile Notifi... Read more
[Editor] Rename option doesn't list on right clicking on custom filter
Rename option doesn't list on right clicking on a custom filter Steps to Repro:1. Create a new Project2. Project window > Click o... Read more
[Scripting] ArgumentException on opening C# Project
ArgumentException is thrown in the console when a C# project is opened from the project window. Steps to repro:1. Create a new proje... Read more
Removing Shadergraph/VFX package/Custom Window Script while the window i...
Repro:1. Create a new 3D project2. Add the Shadergraph package to it, create a new PBR graph and open it3. Uninstall the Shadergraph... Read more
[Animation] Overriding AnimatorController causes disposition on the mode...
To reproduce:1) Open the attached project and scene2) Play it3) Click 'C' and Spacebar simultaneously (might take a few times to rep... Read more
[Android] Textures display black color when Memoryless mode is set to MS...
To reproduce:1. Open attached project2. Load RenderTexture scene3. Run the scene in the editor and see that both videos play (expect... Read more
Memory leak while closing Unity
Reproduction steps: 1. Open and Close Unity Expected Result: Unity Closes without any memory leaks Reproduced with: 2018.3.12f1 Read more
[LWRP] Sprites are always rendered behind transparent materials regardle...
How to reproduce:1. Create a new Unity project2. Download the Lightweight Render Pipeline Package3. Download and import the attached... Read more
[Android] System out of memory when running application (for approximate...
To reproduce:1. Open attached project 'XXXX.zip'2. Build and run on Android device3. Leave the app running for several minutes Resul... Read more
Crash when moving the camera while the scene view is selected
To reproduce:1) Open the attached project and "Sculpting" scene2) Scroll around in scene view by holding shift key and right mouse b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS