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0
votes
Duplicate

[Android] Setting BuildPlayerOptions.assetBundleManifestPath with append...

Asset Bundles

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Apr 18, 2019

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Version/s: 2017.4.0f1, 2018.3.10f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached Unity project2. Load "StartScene" scene3. In Menu press Android -> Build Asset Bundles4. Enter ... Read more

9
votes
Fixed

"Multiple Input Managers are Loaded of type" errors when building a proj...

Asset - Database

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Apr 18, 2019

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Version/s: 2019.3.0a1

If more than one manager is opened, project cannot be built. This includes such windows as Build Setting, Project Settings, Preferen... Read more

0
votes
Won't Fix

Unity materials turn dark with large "Normal Strength" even when the nor...

Shadows/Lights

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Apr 17, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project "case_1146987-NormalStrength.zip" and scene "SampleScene"2. Select "New Material" from... Read more

0
votes
Fixed

[UWP] [IL2CPP] UnityEngine.WSA.Application.windowActivated is removed by...

Universal Windows Platform

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Apr 17, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Download 1146982_repro.zip2. Build project for UWP3. Build Visual Studios solution Expected results: UnityEngi... Read more

0
votes
Duplicate

Crash on Progressive Lightmapper GPU

Progressive Lightmapper

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Apr 17, 2019

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Version/s: 2018.3.0b3, 2018.3.12f1, 2019.1, 2019.2, 2019.3.0a1

Reproduction steps: 1. Open "Table Demo.zip" project2. In the Lighting Settings change to "Progressive Lightmapper GPU" Actual Resul... Read more

0
votes
Duplicate

Tile's Sprite becomes stretched when imported with 2D Animation package ...

Package: 2D Animation

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Apr 17, 2019

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Version/s: 2.0.0-preview.2

Reproduction steps:1. Open the attached project named "Case_1146955"2. Open the SampleScene and Observe the Scene view Expected resu... Read more

0
votes
Won't Fix

[IL2CPP] Fails to generate generic method struct variant when calling it...

IL2CPP

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Apr 17, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Download "IL2CPP-Bug-GenericMethodRemoved.zip"2. Build "SampleScene" for Standalone (IL2CPP)3. Start player Re... Read more

0
votes
Won't Fix

[Linux] Unsupported Shader warnings when running the Build with disabled...

Linux

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Apr 17, 2019

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Version/s: 2018.2.5f1, 2018.3.0b4, 2019.1.0a5, 2019.2.0a1

How to reproduce:1. Open attached project ('linuxshaderwarninglogging.zip')2. Make sure that Warning logging is set to None in Playe... Read more

0
votes
Fixed

SystemInfo.deviceUniqueIdentifier returns different results in 2019.1

Windows

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Apr 17, 2019

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Version/s: 2018.1.0f1, 2019.1

So far we know it affects Windows Editor and Windows Standalone. To repro, check what that function returns in 2018.3 and 2019.1, an... Read more

1
votes
By Design

Tilemap leaks memory when Tilemap.ResizeBounds() and/or Tilemap.ClearAll...

2D

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Apr 17, 2019

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Version/s: 2018.3.0a1, 2018.3.12f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps:1. Open the attached Project from "TilemapTest.zip"2. Open a Profiler Window with a Memory Profiler inside of it3... Read more

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