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[Linux] Input.mouseScrollDelta returns reversed values in Linux player
How to reproduce:1. Open user's attached project ('mousewheel-test.zip')2. Build the project for Linux3. Run the built executable an... Read more
Signal Emitter at the start of the Timeline emits twice when the Timelin...
How to reproduce:1. Open user's attached project ('TimeManipulationMarkers.zip')2. Open 'SampleScene'3. Make sure that Director obje... Read more
[Android] RenderToFloatTexture is not supported on devices with Android 4
To reproduce:1. Open attached project2. Run and build to android device Actual result: Logcat prints FalseExpected result: Logcat sh... Read more
[Shader Graph] "undeclared identifier 'SamplerState_Point_Clamp'" error ...
Reproduction steps: 1. Open "1149615" project2. Open "Toon" in the Shader Editor3. Notice that on "Toon Shading" there is an error: ... Read more
[Android] AWS SDK stopped working in Android Builds with Unity 2019.1.0a...
To reproduce:1. Open the user's attached project2. Build and Run on Android device Expected result: Function outputs a resultActual ... Read more
Button set to interactable FALSE still calls OnPointerUp and OnPointerDo...
Steps to reproduce:1. Download 1149536_repro.zip and open "test" scene2. Enter play mode3. Click on the not interactable button Expe... Read more
Visual Effect Graph templates are not presented for LWRP
Steps to reproduce:1. Unzip Users attached project "Crapoutis.zip"2. Navigate to Library -> PackageCache -> com.unity.visualef... Read more
Inconsistent Terrain Tree rotation when LOD Group is not present in the ...
Reproduction steps:1. Open the attached project named "Case_1149511"2. Select the Terrain gameObject and the Cube1 Tree3. Paint the ... Read more
LWRP command buffer Blit executes multiple times when using multi-pass m...
How to reproduce:1. Open the project from OC2. Open the scene WeatherMaker > Demo > Scenes > DemoScene3. Press play.4. Open... Read more
Resources.Load fails to load TextAsset when it has char 160 (non-breakin...
How to reproduce:1. Open the user's project2. Open SampleScene3. Press Play Expected result: No errorActual result: NullReferenceExc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS