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CloseWindow() function is not working when called on a Button in an Unbo...
How to reproduce:1. Open the attached “IN-102056.zip” Project2. Build and Run on VisionOS3. In the Player press the “CloseWindow” Bu... Read more
[XRMB] A new "XR" folder gets generated every time it gets moved out of ...
Steps to reproduce:1. Create a new 3D project2. Create a folder called "Settings"3. Install XR Management and move the newly created... Read more
CPU frame times spike at regular intervals in the Profiler when in Play ...
How to reproduce:1. Create and open a new project2. Make sure the project is running with DX12 graphics API3. In the toolbar, naviga... Read more
UI Builder “Create Template” Fails with Invalid UXML and Missing Root El...
Steps to reproduce:1. Open the user's attached project "roster-tool.zip"2. Open the "Assets/Views/GameView.uxml" file in the UI Buil... Read more
Decal not projected on top of a Lit Material when MSAA is disabled, and ...
How to reproduce: 1. Open the project “IN-103785_DecalBug”2. Build the project, File → Build and Run3. Observe the Standalone Build ... Read more
Separation lines between minimized fields become invisible when scrollin...
How to reproduce:1. Create and open a new project2. In the toolbar, navigate to Window > Analysis > Profiler3. In the Profiler... Read more
Drag & drop and object picker assignment fail when ExposedReference vari...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Open the Timeline wi... Read more
AudioSource.time prints out 0 when AudioSource is not playing even if it...
How to reproduce: 1. Open the project “IN-103131_AudioTime”2. Enter Play Mode3. Observe the Console Expected result: After setting t... Read more
[Android][GameActivity] Crash on "UnityMotionEventCallbacks::_GetPointer...
How to reproduce:1. Open the "AndroidMultiTouchTest.zip" project2. Build and Run for Android3. In the app touch 9 or more fingers to... Read more
TextCore Size tag does not follow the current scaling factor
Reproduction steps:1. Open the attached "IN-102640" project2. Open the “Test” Scene3. Enter Play mode4. Observe the text with the sp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size