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Duplicate
Votes
0
Found in
6000.1.5f1
6000.2.0b3
6000.3.0a1
Issue ID
UUM-108742
Regression
Yes
TextCore Size tag does not follow the current scaling factor
Reproduction steps:
1. Open the attached "IN-102640" project
2. Open the “Test” Scene
3. Enter Play mode
4. Observe the text with the sprites at the top left corner of the Game window
5. Select the “TestSlider” GameObject in the Hierarchy window
6. In the Inspector window “Show Localized Text (Script)” component change the UI Scale property from 1 to 3
7. Observe the text with the sprites at the top left corner of the Game window
Expected result: The inline sprites scale with the text when the UI Scale value is changed
Actual result: The inline sprites stay the same size even when scaled
Reproducible with: 6000.1.5f1, 6000.2.0a8(6bc6fbc26ac6), 6000.2.0b3
Not reproducible with: 2021.3.52f1, 2022.3.62f1, 6000.0.50f1, 6000.2.0a7
Reproducible on: Windows 11
Not reproducible on: No other environment tested
-
Resolution Note:
null
Duplicate of another internal issue: UUM-104160: Rich text not respecting panel scaling
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This is a duplicate of issue #UUM-101610