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Tests results for tests ran in player aren't reported back in Test Runne...
Steps to reproduce: 1. Open tdd-asteroids-repro.zip project2. Open Test Runner3. Open PlayMode tab4. Run tests in player Notice that... Read more
[Terrain] Slider handle disappears on sliding to the extreme left for th...
Slider handle disappears on sliding to the extreme left for the Opacity Steps to Repro: 1. Create a new project2. Hierarchy > rig... Read more
Timeline Animation Track throws warning about registering localEulerAngl...
Steps to repro:1. Create a new project2. Create a UI -> Panel3. Open Sequencing -> Timeline window4. Select Canvas GameObject ... Read more
Editor Build Settings 'Build' button is activated before Switch Platform...
Steps to reproduce: (repro.mp4)1. Make sure that the Editor has additional build support installed (e.g. Android/iOS)2. Open any pro... Read more
[Terrain] Slider handle disappears on sliding to extreme left for the Br...
Slider handle disappears on sliding to the extreme left for the Brush size Steps to Repro: 1. Create a new project2. Hierarchy > ... Read more
CollectObjectHierarchyWithHideFlagFilter crash when creating a Prefab va...
Steps to reproduce:1. Open User-supplied project2. Go to Assets -> Resources -> Prefabs3. Select the "Player1" Prefab/ make a ... Read more
Android, WebGL, iOS platforms displays HDR textures differently from Win...
Steps to reproduce:1. Open user attached project2. Switch platform from Windows Standalone to Android or iOS or WebGL3. Observe the ... Read more
[Timestep] Reset functionality is not working for Maximum Allowed Timestep
Reset functionality is not working for Maximum Allowed Timestep Steps to reproduce: 1. Create an empty project2. Edit > Project S... Read more
[Android] Handheld.PlayFullScreenMovie skipping frames or does not play ...
Steps to reproduce:1. Open attached project2. Build & Run to an Android device3. Press the button and observe that the video doe... Read more
Reset functionality is not working for API Compatibility Level
Reset functionality is not working for API Compatibility Level Steps to reproduce: 1. Create an empty project2. File > Build Sett... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS