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Two NetworkManager Player GameObjects are auto-spawned on Client when us...
Reproduction steps:1. Open the attached “IN-103953.zip” project2. Click the dropdown next to the Play mode button3. Choose “Server +... Read more
InputConfigurationPanel Component in a Prefab's Hierarchy is considered ...
Steps to reproduce: Open the attached Project and open Scene "SampleScene" Open Prefab "PackagedPlayer" from the Scene's Hierarchy e... Read more
Scene View doesn't select the Canvas when it's clicked with the View Tool
How to reproduce:1. Open the attached project "ViewTool"2. Open the "SampleScene" scene3. Select and zoom in to the "base_rocks_grou... Read more
Error "Cannot destroy Component while GameObject is being activated or d...
Steps to reproduce: Create a URP Project and import the attached Asset Package Open Prefab "PackagedPlayer" Select "GameObject" in t... Read more
Transform fields are impossible to edit when Inspector window is resized
Steps to reproduce:1. Create a new project2. Select “Main Camera” GameObject3. Resize Inspector window to make it smaller4. Type a v... Read more
Actions in UI Builder Preview mode are not fully reset after exiting the...
Steps to reproduce: Open the attached project Open the Test UI Document Enter Preview mode Enter a value in the TextField Exit the P... Read more
Runtime generated meshes disappear when moving the Camera from the Meshe...
Steps to reproduce:1. Open the attached “gpu-drawer-culling-test.zip” project2. Open the “OutdoorsScene”3. Enter Play Mode4. Press “... Read more
Transform field values are no longer visible when Inspector window is re...
Steps to reproduce:1. Create a new project2. Select “Main Camera” GameObject3. Resize Inspector window to make it smaller4. Observe ... Read more
[Android] "Adding null Transform to TransformAccessArray will result in ...
Steps to reproduce:1. Open the attached user's project "NullTransform2DAnimBug.zip"2. Build and Run for Android3. Press "[Swim]" to ... Read more
"Trying to draw gizmos while inside a renderpass" error message is throw...
Steps to reproduce:1. Open the attached “Repro.zip“ project2. Open the “_Menu” Scene3. Open the Scene View4. In the top-right corner... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size