Search Issue Tracker
Timeline Editing > TrimEnd does not update until exiting and entering Pr...
How to reproduce:1. Open the "SampleScene" Scene in the attached "TrimEndDidntTrimLength.zip" Project2. Click on the "Director" Game... Read more
[MacOS][Frame Debugger] Debugging "Render Opaques" doesn't draw "DrawMes...
Reproduction steps: 1. Open "addressables-build-issue.zip" project2. Build MacOS Standalone with "Development" build enabled3. Open ... Read more
Unity Hub forgets credentials and removes itself from the taskbar when u...
How to reproduce:1. Open Unity Hub when there is an update2. Press the button to restart the Unity Hub for the update to apply Repro... Read more
On Standalone builds Player log is created when "Use Player Log" option ...
How to reproduce:1. Create a new project on the Standalone platform2. In Player Settings, uncheck the "Use Player Log" checkbox in "... Read more
Multiple Assets with the same Name but different Types cannot be individ...
The first Asset of that name in the Manifest can be loaded, but any additional Assets sharing the name (but not type) are not return... Read more
Transform::GetPosition Crash when duplicating objects with Configrable J...
Steps to reproduce:1. Open User-supplied project2. Select 'TopBone' and 'BottomBone' Prefabs located in the 'Character' parent3. Pre... Read more
[ECS] Crash on block_remove when adding more values to DynamicBuffer tha...
How to reproduce:1. Open the "ECS_Crash.zip" project2. Open the "Main.unity" scene3. Press Play4. Wait Actual result: Unity crashes.... Read more
ECS RenderMeshSystemV2 has substantial amount of memory leak
How to reproduce:1. Open the attached project ("Empty06.zip") or (case_1151798-Empty06_2020.zip if you have problem opening with lat... Read more
Light is not baked on Light Probes when Lighting is baked in Mixed mode
Steps to reproduce:1. Create an empty project and import a package from ownCloud2. Search for "Subway 2" Scene3. In the Hierarchy wi... Read more
[Mac OS] Crash on objc_release when repeatedly closing and opening an Ed...
How to reproduce:1. Open the "Mac_SceneView_Crash.zip" project2. Wait till Unity crashes (a script is opening/closing scene view aut... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS