Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2018.4.0f1
2019.1.0a1
2019.1.1f1
2019.2.0a1
2019.3.0a1
Issue ID
1151849
Regression
No
Transform::GetPosition Crash when duplicating objects with Configrable Joints
Steps to reproduce:
1. Open User-supplied project
2. Select 'TopBone' and 'BottomBone' Prefabs located in the 'Character' parent
3. Press Ctrl+D to duplicate
Reproduced in: 2018.4.0f1, 2019.1.2f1, 2019.2.0b1, 2019.3.0a2
Not reproduced in: 2017.4.26f1*
Note: *Prefabs missing
Does not reproduce if duplicated one at a time
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note (fix version 2019.3):
Fixed In: 2019.3.0a3